// // // // // README FIRST!!! // // Due to a limitation in the sound emitter system that we shipped on PS3, // the original sound scripts must NOT be changed after ship on PC/Mac // until we can patch PS3 and fix the issue for real. // // You will get a fatal error on startup if you do so. // // If you need to add more sounds, you MUST add them to a NEW sound script file // and reference that file at the BOTTOM of this list after the designated // marker ("new_sound_scripts_must_go_below_here"). // // // // game_sounds_manifest { "precache_file" "scripts/game_sounds.txt" "precache_file" "scripts/game_sounds_ui.txt" "precache_file" "scripts/game_sounds_player.txt" // HL2 World, Ambient Generic, Items, Physics, Vehicles "precache_file" "scripts/game_sounds_physics.txt" // Game level sounds "precache_file" "scripts/level_sounds_aperture.txt" "precache_file" "scripts/game_sounds_portal.txt" "precache_file" "scripts/game_sounds_weapons_portal.txt" "precache_file" "scripts/npc_sounds_energy_ball.txt" // Aperture "precache_file" "scripts/game_sounds_props_aperture.txt" "precache_file" "scripts/game_sounds_vo.txt" "precache_file" "scripts/game_sounds_animation.txt" "precache_file" "scripts/game_sounds_auto_generated.txt" "precache_file" "scripts/game_sounds_turret_auto_generated.txt" "precache_file" "scripts/game_sounds_cave_auto_generated.txt" "precache_file" "scripts/game_sounds_sphere03_auto_generated.txt" "precache_file" "scripts/game_sounds_world.txt" "precache_file" "scripts/game_sounds_announcer_auto_generated.txt" "precache_file" "scripts/game_sounds_cores_auto_generated.txt" //Portal content Sounds "precache_file" "scripts/level_sounds_music_portal.txt" "precache_file" "scripts/level_sounds_escape.txt" "precache_file" "scripts/npc_sounds_aperture_ai.txt" "precache_file" "scripts/npc_sounds_energy_ball.txt" "precache_file" "scripts/npc_sounds_turret_portal.txt" "precache_file" "scripts/npc_sounds_rocket_turret.txt" "precache_file" "scripts/npc_sounds_glados_cores.txt" //Co-op bots "precache_file" "scripts/game_sounds_ballbot.txt" "precache_file" "scripts/game_sounds_eggbot.txt" // NPC Sounds "precache_file" "scripts/npc_sounds_combine_ball.txt" "precache_file" "scripts/npc_sounds_combine_ball_episodic.txt" "precache_file" "scripts/npc_sounds_hover_turret.txt" "precache_file" "scripts/npc_sounds_turret.txt" "precache_file" "scripts/game_sounds_npc.txt" // Player "precache_file" "scripts/game_sounds_player_portal2.txt" // Items "precache_file" "scripts/game_sounds_nugget.txt" // FIXME / REMOVEME / whatever: tempcontent "precache_file" "scripts/level_sounds_tempcontent.txt" // Paint "precache_file" "scripts/game_sounds_weapons_paintgun.txt" "precache_file" "scripts/game_sounds_paint_player.txt" "precache_file" "scripts/game_sounds_paint.txt" // Scripted Sequences / Cinematics / Set Pieces "precache_file" "scripts/game_sounds_scripted_sequence.txt" // VFX / Particles / Beams "precache_file" "scripts/game_sounds_vfx.txt" // Music "precache_file" "scripts/game_sounds_music.txt" "precache_file" "scripts/game_sounds_music_A1.txt" "precache_file" "scripts/game_sounds_music_A2.txt" "precache_file" "scripts/game_sounds_music_A3.txt" "precache_file" "scripts/game_sounds_music_A4.txt" "precache_file" "scripts/game_sounds_music_mp.txt" "new_sound_scripts_must_go_below_here" "" // ---- // PRECACHE NEW SOUND SCRIPTS HERE! // ---- //BR "precache_file" "scripts/game_sounds_BR_world.txt" [!$GAMECONSOLE] // taunts for the store "precache_file" "scripts/game_sounds_taunts_egg.txt" "precache_file" "scripts/game_sounds_taunts_ball.txt" //DLC1 "precache_file" "scripts/game_sounds_dlc1_glados.txt" "precache_file" "scripts/game_sounds_dlc1_world.txt" //DLC2 "precache_file" "scripts/game_sounds_music_dlc2.txt" "precache_file" "scripts/game_sounds_dlc2_cave.txt" "precache_file" "scripts/game_sounds_editor.txt" }