//------------------------------------------------------------------------------- // This file specifies which icons are going to show up on the lightboard at the // beginning of the level if you need to add a new icon, you must add the actual // icon to the end of the texture sheet AND add it to g_pszLightboardIcons in // vgui_mp_lobby_screen //------------------------------------------------------------------------------- // "cube_drop" "1" // "cube_button" "1" // "cube_bonk" "1" // "drink_water" "1" // "goop" "1" // "crushers" "1" // "laser_cube" "1" // "turret" "1" // "turret_burn" "1" // "portal_fling" "1" // "plate_fling" "1" // "bridges" "1" // "bridge_block" "1" // "grinders" "1" // "tbeams" "1" // "paint_bounce" "1" // "paint_speed" "1" // "handoff" "1" // "button_stand" "1" "coop_lightboard_icons" { // These contain all 10 icons that show up "Tracks" { "Track_1" { "goop" "1" "button_stand" "1" "cube_button" "1" "cube_bonk" "1" "handoff" "1" "turret" "1" "turret_burn" "1" "laser_cube" "1" "crushers" "1" "drink_water" "1" } "Track_2" { "drink_water" "1" "cube_button" "1" "cube_bonk" "1" "portal_fling" "1" "plate_fling" "1" "handoff" "1" "button_stand" "1" "laser_cube" "1" "crushers" "1" "goop" "1" } "Track_3" { "cube_drop" "1" "cube_button" "1" "cube_bonk" "1" "bridges" "1" "bridge_block" "1" "handoff" "1" "turret" "1" "goop" "1" "plate_fling" "1" "portal_fling" "1" } "Track_4" { "portal_fling" "1" "plate_fling" "1" "tbeams" "1" "button_stand" "1" "cube_button" "1" "laser_cube" "1" "goop" "1" "grinders" "1" "crushers" "1" "turret" "1" } "Track_5" { "portal_fling" "1" "cube_button" "1" "laser_cube" "1" "paint_bounce" "1" "paint_speed" "1" "bridges" "1" "tbeams" "1" "crushers" "1" "turret" "1" "goop" "1" } } // In here, we just tell the board which of the 10 // icons in this track should light up "Maps" { // TRACK 1 "mp_coop_doors" { "button_stand" "1" } "mp_coop_race_2" { "cube_drop" "1" "cube_button" "1" "goop" "1" } "mp_coop_laser_2" { "laser_cube" "1" "turret" "1" "turret_burn" "1" "button_stand" "1" } "mp_coop_rat_maze" { "button_stand" "1" "laser_cube" "1" "crushers" "1" } "mp_coop_laser_crusher" { "laser_cube" "1" "crushers" "1" "goop" "1" } "mp_coop_teambts" { } //TRACK 2 "mp_coop_fling_3" { "cube_button" "1" "portal_fling" "1" } "mp_coop_infinifling_train" { "portal_fling" "1" "goop" "1" "drink_water" "1" } "mp_coop_come_along" { "portal_fling" "1" "goop" "1" "cube_button" "1" "handoff" "1" } "mp_coop_fling_1" { "cube_drop" "1" "portal_fling" "1" "cube_button" "1" } "mp_coop_catapult_1" { "plate_fling" "1" "goop" "1" "cube_button" "1" "handoff" "1" } "mp_coop_multifling_1" { "plate_fling" "1" "goop" "1" "cube_button" "1" "cube_bonk" "1" } "mp_coop_fling_crushers" { "button_stand" "1" "laser_cube" "1" "crushers" "1" "portal_fling" "1" } "mp_coop_fan" { } //TRACK 3 "mp_coop_wall_intro" { "bridges" "1" "goop" "1" "plate_fling" "1" "cube_button" "1" } "mp_coop_wall_2" { "bridges" "1" "goop" "1" } "mp_coop_catapult_wall_intro" { "bridges" "1" "goop" "1" "plate_fling" "1" "cube_button" "1" } "mp_coop_wall_block" { "bridges" "1" "goop" "1" "portal_fling" "1" "plate_fling" "1" } "mp_coop_catapult_2" { "bridges" "1" "plate_fling" "1" } "mp_coop_turret_walls" { "bridges" "1" "bridge_block" "1" "turret" "1" "cube_button" "1" } "mp_coop_turret_ball" { "bridges" "1" "bridge_block" "1" "turret" "1" "plate_fling" "1" "cube_drop" "1" } "mp_coop_wall_5" { } //TRACK 4 "mp_coop_tbeam_redirect" { "button_stand" "1" "grinders" "1" "tbeams" "1" } "mp_coop_tbeam_drill" { "goop" "1" "cube_button" "1" "plate_fling" "1" "tbeams" "1" } "mp_coop_tbeam_catch_grind_1" { "grinders" "1" "tbeams" "1" "cube_button" "1" "portal_fling" "1" } "mp_coop_tbeam_laser_1" { "goop" "1" "cube_button" "1" "plate_fling" "1" "tbeams" "1" "laser_cube" "1" } "mp_coop_tbeam_polarity" { "goop" "1" "cube_button" "1" "tbeams" "1" "button_stand" "1" } "mp_coop_tbeam_polarity2" { "crushers" "1" "goop" "1" "tbeams" "1" } "mp_coop_tbeam_polarity3" { "goop" "1" "plate_fling" "1" "tbeams" "1" "button_stand" "1" } "mp_coop_tbeam_maze" { "crushers" "1" "tbeams" "1" "turret" "1" "cube_button" "1" } "mp_coop_tbeam_end" { } // TRACK 5 "mp_coop_paint_come_along" { "paint_bounce" "1" } "mp_coop_paint_redirect" { "paint_bounce" "1" "tbeams" "1" "goop" "1" } "mp_coop_paint_bridge" { "paint_bounce" "1" "bridges" "1" "goop" "1" } "mp_coop_paint_walljumps" { "paint_bounce" "1" "bridges" "1" "goop" "1" } "mp_coop_paint_speed_fling" { "paint_speed" "1" "portal_fling" "1" "cube_button" "1" "crushers" "1" "goop" "1" } "mp_coop_paint_red_racer" { "paint_speed" "1" "laser_cube" "1" "portal_fling" "1" "turret" "1" "goop" "1" } "mp_coop_paint_speed_catch" { "paint_speed" "1" "cube_button" "1" "portal_fling" "1" "goop" "1" } "mp_coop_paint_longjump_intro" { "portal_fling" "1" "paint_bounce" "1" "paint_speed" "1" "tbeams" "1" "turret" "1" "goop" "1" } } }