// // elevator // "EntryExitElevator.Interior" { "dsp" "104" "playlooping" { "volume" "0.78" "wave" "ambient/industrial/amb_industrial_medium_lp_01.wav" "pitch" "85" "attenuation" "0" } } "EntryExitElevator.Exterior" { "dsp" "105" "fadetime" "1" "playlooping" { "volume" "0.78" "wave" "ambient/industrial/amb_industrial_medium_lp_01.wav" "pitch" "85" "attenuation" "0" } "playlooping" { "volume" "0.23" "wave" "ambient/industrial/amb_heavy_mach_lp_02.wav" "pitch" "65" } } "EntryExitElevator.IndustrialStairs" { "dsp" "105" "fadetime" "1" "playlooping" { "volume" "0.61" "wave" "ambient/industrial/amb_industrial_muffled_lp_02.wav" "pitch" "80" } "playlooping" { "volume" "0.1" "wave" "ambient/industrial/amb_heavy_mach_lp_02.wav" "pitch" "65" } "playsoundscape" { "name" "util_lo.end_mach" "volume" ".63" } } "EntryExitElevator.OpenChamber" { "dsp" "1" "playlooping" { "volume" "0.8" //"rndwave" //{ "wave" "ambient/nature/insects/amb_insects_lp_01.wav" //"ambient/nature/insects/amb_insects_lp_02.wav" //"ambient/nature/insects/amb_insects_lp_03.wav" //} "pitch" "100" "attenuation" "0" } } // Soundscapes for Portal 2 intro testchambers //--------------------------- "TestChamber_01.Vent" { "dsp" "1" "playlooping" { "volume" "0.2" "wave" "ambient/props/vents/tonal_vent_lp_01.wav" "pitch" "100" "attenuation" "0" } } TestChamber.Vegetation { "playsoundscape" { "name" "TestChamber_Vegetation.Standard" "volume" "1" } } /////////////////////////////////// //BEGIN Soundscapes for SP_INTRO_02 /////////////////////////////////// TestChamber_Intro_02.BigRoom { "dsp" "1" "fadetime" "3.5" "playsoundscape" { "name" "TestChamber_Vegetation.BirdsInsects" "volume" "1" } "playsoundscape" { "name" "TestChamber_Vegetation.Insects_02" "volume" "0.8" } } TestChamber_Intro_02.IntroRoom { "dsp" "1" "fadetime" "3.5" "playsoundscape" { "name" "TestChamber_Vegetation.Insects_02" "volume" "1" } "playsoundscape" { "name" "TestChamber_Vegetation.Insects_03" "volume" "0.8" } } TestChamber_Intro_02.IntroRoom_02 { "dsp" "1" "fadetime" "3.5" "playsoundscape" { "name" "TestChamber_Vegetation.Insects_02" "volume" "1" } "playsoundscape" { "name" "TestChamber_Vegetation.Insects_03" "volume" "0.8" } "playsoundscape" { "name" "TestChamber_Vegetation.WaterDrips" "volume" "0.7" } } TestChamber_Intro_02.SideRoom { "dsp" "1" "fadetime" "2.5" "playsoundscape" { "name" "TestChamber_Vegetation.BirdsInsects" "volume" "1" } "playsoundscape" { "name" "TestChamber_Vegetation.Insects_02" "volume" "0.8" } } ///////////////////////////////// //END Soundscapes for SP_INTRO_02 ///////////////////////////////// "TestChamber_01.Awake" { "dsp" "1" "playlooping" { "volume" "0.5" "wave" "ambient/atmosphere/ind_int_lp_01.wav" "pitch" "100" "attenuation" "0" } "playlooping" { "volume" "0.3" "wave" "ambient/atmosphere/ind_int_lp_02.wav" "pitch" "100" "attenuation" "0" } "playrandom" { "volume" "0.2,0.4" "pitch" "70, 120" "time" "5.0, 15.0" "position" "random" "soundlevel" "SNDLVL45dB" "rndwave" { "wave" "ambient/materials/creaking.wav" "wave" "ambient/materials/metal4.wav" "wave" "ambient/materials/metal_rattle4.wav" } } "playrandom" { "volume" "0.2,0.4" "pitch" "70, 120" "time" "30.0, 60.0" "position" "random" "soundlevel" "SNDLVL45dB" "rndwave" { "wave" "ambient/materials/vent_scurry_medium.wav" "wave" "ambient/materials/creaking.wav" "wave" "ambient/materials/metal4.wav" "wave" "ambient/materials/metal_rattle4.wav" } } "playrandom" { "volume" "0.5,0.8" "pitch" "70, 120" "time" "6.0, 9.0" "position" "random" "soundlevel" "SNDLVL_55dB" "rndwave" { "wave" "ambient/atmosphere/gust_int_01.wav" "wave" "ambient/atmosphere/gust_int_02.wav" "wave" "ambient/atmosphere/gust_int_03.wav" } } "playrandom" { "volume" "0.25,0.5" "pitch" "70, 120" "time" "9.0, 12.0" "position" "random" "soundlevel" "SNDLVL_45dB" "rndwave" { "wave" "ambient/atmosphere/gust_int_01.wav" "wave" "ambient/atmosphere/gust_int_02.wav" "wave" "ambient/atmosphere/gust_int_03.wav" } } }