// Soundscapes for Portal - Escape //--------------------------- "portal_escape.tube" { "dsp" "114" "playlooping" { "volume" "0.6" "wave" "ambient/atmosphere/corridor.wav" "pitch" "100" "attenuation" "0" } "playlooping" { "volume" "0.6" "wave" "ambient/atmosphere/tone_quiet.wav" "pitch" "100" "attenuation" "0" } "playlooping" { "volume" "0.8" "wave" "ambient/wind/tube_suck.wav" "pitch" "100" "attenuation" "0" } } "portal_escape.intro" { "dsp" "1" "playlooping" { "volume" "0.5" "wave" "ambient/atmosphere/Drone2LP.wav" "pitch" "100" "attenuation" "0" } "playlooping" { "volume" "0.3" "wave" "ambient/atmosphere/cargo_hold2.wav" "pitch" "100" "attenuation" "0" } "playrandom" { "volume" "0.2,0.4" "pitch" "70, 120" "time" "5.0, 15.0" "position" "random" "soundlevel" "SNDLVL45dB" "rndwave" { "wave" "ambient/materials/creaking.wav" "wave" "ambient/materials/metal4.wav" "wave" "ambient/materials/metal_rattle4.wav" } } "playrandom" { "volume" "0.2,0.4" "pitch" "70, 120" "time" "30.0, 60.0" "position" "random" "soundlevel" "SNDLVL45dB" "rndwave" { "wave" "ambient/materials/vent_scurry_medium.wav" "wave" "ambient/materials/creaking.wav" "wave" "ambient/materials/metal4.wav" "wave" "ambient/materials/metal_rattle4.wav" } } "playrandom" { "volume" "0.5,0.8" "pitch" "70, 120" "time" "6.0, 9.0" "position" "random" "soundlevel" "SNDLVL_55dB" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } "playrandom" { "volume" "0.25,0.5" "pitch" "70, 120" "time" "9.0, 12.0" "position" "random" "soundlevel" "SNDLVL_45dB" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } } "portal_escape.in_shaft_low" { "dsp" "1" "playlooping" { "volume" "0.6" "wave" "ambient/atmosphere/cargo_hold2.wav" "pitch" "100" "attenuation" "0" } "playlooping" { "volume" "0.4" "wave" "ambient/atmosphere/Drone1LP.wav" "pitch" "100" "attenuation" "0" } "playlooping" { "volume" "0.1" "wave" "ambient/atmosphere/cargo_hold1.wav" "pitch" "100" "attenuation" "0" } "playrandom" { "volume" "0.5,0.8" "pitch" "70, 120" "time" "6.0, 9.0" "position" "random" "soundlevel" "SNDLVL_55dB" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } "playrandom" { "volume" "0.25,0.5" "pitch" "70, 120" "time" "9.0, 12.0" "position" "random" "soundlevel" "SNDLVL_45dB" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } "playrandom" { "volume" "0.25,0.5" "pitch" "80,90" "time" "5.0, 7.0" "position" "random" "soundlevel" "SNDLVL_50dB" "rndwave" { "wave" "plats/hall_elev_stop.wav" } } "playrandom" { "volume" "0.25,0.5" "pitch" "60, 70" "time" "3.0, 5.0" "position" "random" "soundlevel" "SNDLVL_50dB" "rndwave" { "wave" "plats/hall_elev_stop.wav" } } } "portal_escape.in_shaft_high" { "dsp" "1" "playlooping" { "volume" "0.7" "wave" "ambient/atmosphere/Drone1LP.wav" "pitch" "100" "attenuation" "0" } "playlooping" { "volume" "0.4" "wave" "ambient/atmosphere/cargo_hold1.wav" "pitch" "100" "attenuation" "0" } "playrandom" { "volume" "0.5,0.8" "pitch" "70, 120" "time" "6.0, 9.0" "position" "random" "soundlevel" "SNDLVL_55dB" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } "playrandom" { "volume" "0.25,0.5" "pitch" "70, 120" "time" "9.0, 12.0" "position" "random" "soundlevel" "SNDLVL_45dB" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } "playrandom" { "volume" "0.3,0.6" "pitch" "80,90" "time" "4.0, 5.0" "position" "random" "soundlevel" "SNDLVL_50dB" "rndwave" { "wave" "plats/hall_elev_stop.wav" } } "playrandom" { "volume" "0.3,0.6" "pitch" "60, 70" "time" "3.0, 4.0" "position" "random" "soundlevel" "SNDLVL_50dB" "rndwave" { "wave" "plats/hall_elev_stop.wav" } } } "portal_escape.nearing_boss" { "dsp" "1" "playlooping" { "volume" "0.7" "wave" "ambient/atmosphere/cargo_hold1.wav" "pitch" "100" "attenuation" "0" } "playlooping" { "volume" "0.5" "wave" "ambient/levels/citadel/field_loop1.wav" "pitch" "100" "attenuation" "0" } "playrandom" { "volume" "0.25,0.5" "pitch" "70, 120" "time" "9.0, 12.0" "position" "random" "soundlevel" "SNDLVL_45dB" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } "playrandom" { "volume" "0.4,0.8" "pitch" "80,90" "time" "2.5, 3.0" "position" "random" "soundlevel" "SNDLVL_50dB" "rndwave" { "wave" "plats/hall_elev_stop.wav" } } "playrandom" { "volume" "0.4,0.8" "pitch" "60, 70" "time" "2.0, 2.5" "position" "random" "soundlevel" "SNDLVL_50dB" "rndwave" { "wave" "plats/hall_elev_stop.wav" } } } "portal_escape.final_boss" { "dsp" "103" "playlooping" { "volume" "0.9" "wave" "ambient/levels/citadel/field_loop1.wav" "pitch" "100" "attenuation" "0" } "playlooping" { "volume" "0.2" "wave" "ambient/atmosphere/cargo_hold1.wav" "pitch" "100" "attenuation" "0" } "playrandom" { "volume" "0.25,0.5" "pitch" "70, 120" "time" "9.0, 12.0" "position" "random" "soundlevel" "SNDLVL_45dB" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } } "portal_escape.final_boss2" { "dsp" "103" "playrandom" { "volume" "0.25,0.5" "pitch" "70, 120" "time" "9.0, 12.0" "position" "random" "soundlevel" "SNDLVL_45dB" "rndwave" { "wave" "ambient/atmosphere/cave_hit1.wav" "wave" "ambient/atmosphere/cave_hit2.wav" "wave" "ambient/atmosphere/cave_hit3.wav" } } } "portal_escape.hazard_liquid_tunnel" { "dsp" "1" "playlooping" { "volume" "0.5" "pitch" "60" "soundlevel" "SNDLVL_40dB" "attenuation" "0" "wave" "ambient/levels/canals/water_rivulet_loop2.wav" } "playrandom" { "volume" "0.2,0.5" "pitch" "90,120" "time" "0.5, 5.0" "position" "random" "soundlevel" "SNDLVL_140db" "rndwave" { "wave" "ambient/water/distant_drip1.wav" "wave" "ambient/water/distant_drip2.wav" "wave" "ambient/water/distant_drip3.wav" "wave" "ambient/water/distant_drip4.wav" } } }