"NPC_Zombie.Squash" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "100" "rndwave" { "wave" "npc/zombie/squish1.wav" "wave" "npc/zombie/squish2.wav" "wave" "npc/zombie/squish3.wav" } }