// strider footsteps are heard practically everywhere in map "NPC_Chicken.Clucks" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "100" "rndwave" { "wave" "npc/chicken/clucks1.wav" "wave" "npc/chicken/clucks2.wav" "wave" "npc/chicken/clucks3.wav" "wave" "npc/chicken/clucks4.wav" "wave" "npc/chicken/clucks5.wav" } } "NPC_Chicken.Squawk" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "npc/chicken/squawk1.wav" } "NPC_Chicken.Startle" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "100" "wave" "npc/chicken/startle1.wav" }