"VFX.TBeamPosPolarity" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_NORM" "wave" "vfx/tbeam_pos_lp_01.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "p2_update_ambient_sound_spatial" "source_info" { "source" "entity" } } } } "VFX.TBeamNegPolarity" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_NORM" "wave" "vfx/tbeam_neg_lp_01.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "p2_update_ambient_sound_spatial" "source_info" { "source" "entity" } } } } "VFX.BridgeGlow" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_55db" "volume" "0.3" "wave" "vfx/bridge_glow_lp_01.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "p2_update_ambient_sound_spatial" "source_info" { "source" "entity" } } } } "VFX.PlayerEnterTbeam" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_NORM" "volume" "0.90,1.00" "pitch" "90,105" "rndwave" { "wave" "vfx\player_enter_tbeam_lp_01.wav" "wave" "vfx\player_enter_tbeam_lp_02.wav" "wave" "vfx\player_enter_tbeam_lp_03.wav" } } "VFX.PlayerEnterTbeam_SS" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_NORM" "volume" "0.90,1.00" "pitch" "90,105" "rndwave" { "wave" "vfx\player_enter_tbeam_ss_lp_01.wav" "wave" "vfx\player_enter_tbeam_ss_lp_02.wav" "wave" "vfx\player_enter_tbeam_ss_lp_03.wav" } } "VFX.FizzlerDestroy" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_70dB" "volume" "0.85" "wave" ")vfx/fizzler_shutdown_01.wav" "soundentry_version" "2" } "VFX.FizzlerVortexLp" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_65dB" "volume" "0.7" "wave" ")vfx/fizzler_vortex_lp_01.wav" "soundentry_version" "2" } "VFX.FizzlerLp" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_70dB" "volume" "0.60" "wave" ")vfx/fizzler_lp_01.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "p2_update_ambient_sound_spatial" "source_info" { "source" "entity" } //"import_stack" "p2_update_default_pitch_ramp" // //"volume_fade_out" //{ // "input_max" "0.8" //fade out time //} // //"pitch_fade_in" //{ // "input_map_min" "0.8" //pitch to fade in from // "input_map_max" "1.0" //pitch to fade in to // "default_to_max" "false" //} } "stop_stack" { "import_stack" "stop_and_play" "play_entry" { "entry_name" "VFX.FizzlerDestroy" } } } } "VFX.FizzlerStart" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_70dB" "volume" "0.60" "wave" ")vfx/fizzler_start_01.wav" } "VFX.TbeamEmitterStart" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_NORM" "volume" "0.80" "wave" "props/tbeam_emitter_start_01.wav" } "VFX.TbeamEmitterMiddle" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_NORM" "volume" "0.80" "wave" "props/tbeam_emitter_middle_01.wav" } "VFX.TbeamEmitterEnd" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_NORM" "volume" "0.80" "wave" "props/tbeam_emitter_end_01.wav" } "VFX.TbeamEmitterSpinLp" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_65db" "volume" "1.0" "wave" ")props/tbeam_emitter_spin_lp_01.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "p2_update_default" "source_info" { // "source" "entity" "source" "emitter" } "volume_mult" { "input1" "1.5" } } } } "VFX.LaserBeamImpactLp" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_65db" "volume" "0.80" "wave" "vfx/laser_beam_impact_lp_01.wav" } "VFX.SphereFlashlightOn" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_95db" "volume" "1.0" "wave" "vfx/sphere_flashlight_on_01.wav" } "VFX.NeuroToxinLp" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_80db" "volume" "1.00" "wave" ")vfx/vfx_ntoxin_lp.wav" } "VFX.LightFlicker" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_105db" "volume" "1.00" "rndwave" { "wave" ")vfx/light_flicker/light_flicker_02.wav" "wave" ")vfx/light_flicker/light_flicker_03.wav" "wave" ")vfx/light_flicker/light_flicker_04.wav" "wave" ")vfx/light_flicker/light_flicker_05.wav" "wave" ")vfx/light_flicker/light_flicker_06.wav" "wave" ")vfx/light_flicker/light_flicker_07.wav" "wave" ")vfx/light_flicker/light_flicker_09.wav" "wave" ")vfx/light_flicker/light_flicker_10.wav" // "wave" "vfx/light_flicker/light_flicker_13.wav" // "wave" "vfx/light_flicker/light_flicker_14.wav" // "wave" "vfx/light_flicker/light_flicker_15.wav" // "wave" "vfx/light_flicker/light_flicker_17.wav" // "wave" "vfx/light_flicker/light_flicker_18.wav" // "wave" "vfx/light_flicker/light_flicker_19.wav" // "wave" "vfx/light_flicker/light_flicker_20.wav" // "wave" "vfx/light_flicker/light_flicker_21.wav" // "wave" "vfx/light_flicker/light_flicker_24.wav" // "wave" "vfx/light_flicker/light_flicker_26.wav" // "wave" "vfx/light_flicker/light_flicker_28.wav" // "wave" "vfx/light_flicker/light_flicker_29.wav" // "wave" "vfx/light_flicker/light_flicker_30.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "P2_poly_limiting_start" "limit_sound" { "match_entry" "VFX.LightFlicker" "input_max_entries" "3.000000" } } "update_stack" { "import_stack" "p2_offset_start_update_random" "delay_trigger" { "input2" "0.05" //Elapsed time in seconds goes here. } "random_play" { "input_execute" "1.0" "input_min" "0.0" "input_max" "1.0" } "percent_fire" { "input1" "0.1" } "triggered_sound" { "entry_name" "World.BigSpark" } "speakers_multi_origin" { "input_max_iterations" "0" } } } } "VFX.LightFlickerEnd" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_105db" "volume" "1.0" "rndwave" { "wave" "vfx/light_flicker/light_flicker_end_01.wav" "wave" "vfx/light_flicker/light_flicker_end_02.wav" "wave" "vfx/light_flicker/light_flicker_end_03.wav" "wave" "vfx/light_flicker/light_flicker_end_04.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "P2_exclusion_time_and_poly_limiting_start" "limit_sound" { "match_entry" "World.LightFlickerEnd" "input_max_entries" "1.000000" "match_substring" "false" } "block_entries" { "input_duration" "0.25" //in seconds "match_entry" "World.LightFlickerEnd" //The sound entry to use "match_entity" "false" } } "update_stack" { "import_stack" "p2_offset_start_update" "time_elapsed_trigger" { "input2" "0.00" //Elapsed time in seconds goes here. } "play_entry" { "entry_name" "World.LightPowerOnMd" } "time_elapsed_trigger_2" { "input2" "0.00" //Elapsed time in seconds goes here. } "play_entry_2" { "entry_name" "World.LightFlickerPowerOn" } } } } "VFX.LightFlickerAlt" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_80db" "volume" "0.80" "rndwave" { "wave" ")vfx/light_flicker/light_flicker_02.wav" "wave" ")vfx/light_flicker/light_flicker_03.wav" "wave" ")vfx/light_flicker/light_flicker_04.wav" "wave" ")vfx/light_flicker/light_flicker_05.wav" "wave" ")vfx/light_flicker/light_flicker_06.wav" "wave" ")vfx/light_flicker/light_flicker_07.wav" "wave" ")vfx/light_flicker/light_flicker_09.wav" "wave" ")vfx/light_flicker/light_flicker_10.wav" // "wave" "vfx/light_flicker/light_flicker_13.wav" // "wave" "vfx/light_flicker/light_flicker_14.wav" // "wave" "vfx/light_flicker/light_flicker_15.wav" // "wave" "vfx/light_flicker/light_flicker_17.wav" // "wave" "vfx/light_flicker/light_flicker_18.wav" // "wave" "vfx/light_flicker/light_flicker_19.wav" // "wave" "vfx/light_flicker/light_flicker_20.wav" // "wave" "vfx/light_flicker/light_flicker_21.wav" // "wave" "vfx/light_flicker/light_flicker_24.wav" // "wave" "vfx/light_flicker/light_flicker_26.wav" // "wave" "vfx/light_flicker/light_flicker_28.wav" // "wave" "vfx/light_flicker/light_flicker_29.wav" // "wave" "vfx/light_flicker/light_flicker_30.wav" } } "VFX.LightFlickerEndAlt" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_85db" "volume" "0.90" "rndwave" { "wave" ")vfx/light_flicker/light_flicker_end_01.wav" "wave" ")vfx/light_flicker/light_flicker_end_02.wav" "wave" ")vfx/light_flicker/light_flicker_end_03.wav" "wave" ")vfx/light_flicker/light_flicker_end_04.wav" } } "VFX.OGSignFlicker" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_75db" "volume" "1.00" "rndwave" { "wave" ")vfx/light_flicker/light_flicker_02.wav" "wave" ")vfx/light_flicker/light_flicker_03.wav" "wave" ")vfx/light_flicker/light_flicker_04.wav" "wave" ")vfx/light_flicker/light_flicker_05.wav" "wave" ")vfx/light_flicker/light_flicker_06.wav" "wave" ")vfx/light_flicker/light_flicker_07.wav" "wave" ")vfx/light_flicker/light_flicker_09.wav" "wave" ")vfx/light_flicker/light_flicker_10.wav" // "wave" "vfx/light_flicker/light_flicker_13.wav" // "wave" "vfx/light_flicker/light_flicker_14.wav" // "wave" "vfx/light_flicker/light_flicker_15.wav" // "wave" "vfx/light_flicker/light_flicker_17.wav" // "wave" "vfx/light_flicker/light_flicker_18.wav" // "wave" "vfx/light_flicker/light_flicker_19.wav" // "wave" "vfx/light_flicker/light_flicker_20.wav" // "wave" "vfx/light_flicker/light_flicker_21.wav" // "wave" "vfx/light_flicker/light_flicker_24.wav" // "wave" "vfx/light_flicker/light_flicker_26.wav" // "wave" "vfx/light_flicker/light_flicker_28.wav" // "wave" "vfx/light_flicker/light_flicker_29.wav" // "wave" "vfx/light_flicker/light_flicker_30.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "P2_poly_limiting_start" "limit_sound" { "match_entry" "VFX.OGSignFlicker" "input_max_entries" "3.000000" } } "update_stack" { "import_stack" "p2_offset_start_update" "time_elapsed_trigger" { "input2" "0.25" //Elapsed time in seconds goes here. } "play_entry" { "entry_name" "VFX.LightFlickerEndAlt" } } } } "VFX.LightFlickerEndMedium" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_105db" "volume" "0.7" "rndwave" { "wave" "vfx/light_flicker/light_flicker_end_01.wav" "wave" "vfx/light_flicker/light_flicker_end_02.wav" "wave" "vfx/light_flicker/light_flicker_end_03.wav" "wave" "vfx/light_flicker/light_flicker_end_04.wav" } "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "p2_offset_start_update" "time_elapsed_trigger" { "input2" "0.00" //Elapsed time in seconds goes here. } "play_entry" { "entry_name" "World.LightPowerOnMd" } } } } "VFX.LightFlickerEndSmall" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_105db" "volume" "1.00" "rndwave" { "wave" "vfx/light_flicker/light_flicker_end_01.wav" "wave" "vfx/light_flicker/light_flicker_end_02.wav" "wave" "vfx/light_flicker/light_flicker_end_03.wav" "wave" "vfx/light_flicker/light_flicker_end_04.wav" } }