"Prop.Fizzled" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NORM" "pitch" "90,110" "wave" "props/material_emancipation_01.wav" } "Mousetrap.Snap" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_NONE" "volume" "0.85" "wave" "props/mousetrap_snap.wav" } "Portal.Button_Locked" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_NORM" "volume" "0.85" "wave" "buttons/button2.wav" } "AndroidDispenser.Blocked" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_NORM" "volume" "0.85" "wave" "buttons/button2.wav" } "AndroidDispenser.Dispense" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_STATIC" "volume" "0.85" "wave" "physics/metal/metal_box_strain3.wav" } "Laser.BeamLoop" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_55dB" "volume" "0.25" "rndwave" { "wave" "vfx/laser_beam_lp_02.wav" } } "Laser.BeamLoopMega" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_60dB" "volume" "0.35" "rndwave" { "wave" "vfx/laser_beam_lp_02.wav" } } "LaserGreen.BeamLoop" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_60dB" "volume" "0.5" "wave" "vfx/laser_beam_green_lp_01.wav" } "LaserGreen.PanelCut" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_70dB" "volume" "0.7" "pitch" "95,105" "wave" "vfx/laser_beam_green_lp_01_cut.wav" } "glados.ding_on" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NONE" "pitch" "95,100" "wave" "labs/ding_on.wav" } "glados.ding_off" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NONE" "pitch" "95,100" "wave" "labs/ding_off.wav" } "xray.beep" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_65dB" "volume" "0.30" "wave" "npc/xray/beep.wav" } "prop_portal_door.close" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_85dB" "wave" ")plats/door_round_blue_close_01.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "P2_null_player_start" "play_entry" { "entry_name" "World.DoorRoundBlueClose" //Replace with the sound you want to play. } } } } "prop_portal_door.open" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_85dB" "wave" ")plats/door_round_blue_open_01.wav" "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "P2_null_player_start" "play_entry" { "entry_name" "World.DoorRoundBlueUnlock" //Replace with the sound you want to play. } } } } "prop_laser_catcher.poweron" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_95dB" "volume" "1.0" "wave" "world\laser_node_power_on.wav" } "prop_laser_catcher.poweroff" { "channel" "CHAN_STATIC" "soundlevel" "SNDLVL_95dB" "volume" "1.0" "wave" "world\laser_node_power_off.wav" } "prop_laser_catcher.powerloop" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_80dB" "volume" "0.80" "wave" "world\laser_node_lp_01.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "p2_update_default_pitch_ramp" "volume_fade_in" { "input_max" "0.75" //fade in time } "volume_fade_out" { "input_max" "1.0" //fade out time } "pitch_fade_in" { "input_map_min" "0.5" //pitch to fade in from "input_map_max" "1.0" //pitch to fade in to "default_to_max" "false" } } } } "RelaxationAnnouncer.PreMessage" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_75dB" "volume" "1.0" "wave" "props/pre_message_announcer_01.wav" } "RelaxationAnnouncer.PostMessage" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_75dB" "volume" "1.0" "wave" "props/post_message_announcer_01.wav" } "Relaxation.AlarmClock" { "channel" "CHAN_AUTO" "soundlevel" "SNDLVL_95dB" "volume" "1.0" "wave" "props/relaxing_alarm_clock_lp_01.wav" } "catapult.powerdown" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_70dB" "wave" "world\laser_node_power_off.wav" } "catapult.powerup" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_75dB" "wave" "world\laser_node_power_on.wav" } "Object.GooDissolve" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "85, 100" "soundlevel" "SNDLVL_85dB" "rndwave" { "wave" "props\dissolve\object_dissolve_in_goo_01.wav" "wave" "props\dissolve\object_dissolve_in_goo_02.wav" "wave" "props\dissolve\object_dissolve_in_goo_03.wav" "wave" "props\dissolve\object_dissolve_in_goo_04.wav" "wave" "props\dissolve\object_dissolve_in_goo_05.wav" } } "Object.MagmaDissolve" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "85, 100" "soundlevel" "SNDLVL_85dB" "rndwave" { "wave" "props\dissolve\object_dissolve_in_goo_01.wav" "wave" "props\dissolve\object_dissolve_in_goo_02.wav" "wave" "props\dissolve\object_dissolve_in_goo_03.wav" "wave" "props\dissolve\object_dissolve_in_goo_04.wav" "wave" "props\dissolve\object_dissolve_in_goo_05.wav" } "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "p2_offset_start_update" "time_elapsed_trigger" { "input2" "0.00" //Elapsed time in seconds goes here. } "play_entry" { "entry_name" "Physics.WaterSplash" } } } }