//////////////////////////////////// // PORTAL 1 PLAYER PORTAL //////////////////////////////////// "PortalPlayer.BonkYelp" { "channel" "CHAN_VOICE" "volume" "0.4,0.6" "pitch" "95,105" "soundlevel" "SNDLVL_IDLE" "rndwave" { "wave" "common/null.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "P2_null_start" //replaces null.wav "get_random_null" { "input_execute" "0.0" } "percent_null" { "input1" "0.60" // This is the percentage chance to play a null } "block_start" { "input_execute" "1.0" } } } } "PortalPlayer.PainYelp" { "channel" "CHAN_VOICE" "volume" "0.4,0.6" "pitch" "95,105" "soundlevel" "SNDLVL_IDLE" "rndwave" { "wave" "common/null.wav" } "soundentry_version" "2" "operator_stacks" { "start_stack" { "import_stack" "P2_null_start" //replaces null.wav "get_random_null" { "input_execute" "0.0" } "percent_null" { "input1" "0.60" // This is the percentage chance to play a null } "block_start" { "input_execute" "1.0" } } } } // //"PortalPlayer.EnterPortal" //{ //"channel" "CHAN_STATIC" //"volume" "0.5" //"soundlevel" "SNDLVL_70db" //"pitch" "95,105" //"rndwave" //{ //"wave" "player/portal_enter1.wav" //"wave" "player/portal_enter2.wav" //} //} //"PortalPlayer.ExitPortal" //{ //"channel" "CHAN_STATIC" //"volume" "0.5" //"soundlevel" "SNDLVL_70db" //"pitch" "95,105" //"rndwave" //{ //"wave" "player/portal_exit1.wav" //"wave" "player/portal_exit2.wav" //} //} "PortalPlayer.Woosh" { "channel" "CHAN_STATIC" "volume" "1.00" "soundlevel" "SNDLVL_85dB" "pitch" "100" "wave" "player/player_fall_whoosh_lp_01.wav" } "PortalPlayer.WooshWooshyWoosh" { "channel" "CHAN_STATIC" "volume" "1.00" "soundlevel" "SNDLVL_85dB" "pitch" "100" "wave" "player/player_fall_whoosh_lp_01.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "p2_update_default" "volume_apply_occlusion" { "input2" "1.0" } "volume_apply_falloff" { "input2" "1.0" } } } } "PortalPlayer.FallRecover" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "95,105" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/footsteps/longfall_land_01.wav" "wave" "player/footsteps/longfall_land_02.wav" "wave" "player/footsteps/longfall_land_03.wav" } } //////////////////////////////////// // PORTAL 1 PLAYER PORTAL END //////////////////////////////////// "Player.SlowTime_Start" { "channel" "CHAN_STATIC" "volume" "0.85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "common/null.wav" // "rndwave" // { // "wave" "weapons/physcannon/energy_disintegrate4.wav" // "wave" "weapons/physcannon/energy_disintegrate5.wav" // } } "Player.SlowTime_Loop" { "channel" "CHAN_STATIC" "volume" "0.85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "ambient/levels/citadel/extract_loop1.wav" } "Player.SlowTime_Stop" { "channel" "CHAN_STATIC" "volume" "0.85" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "physics/nearmiss/whoosh_large4.wav" } "Player.Coop_Ping" { "channel" "CHAN_STATIC" "volume" "0.4" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" "wave" "npc/roller/mine/rmine_chirp_quest1.wav" } "PortalPlayer.ObjectUseStop" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_75dB" "volume" "0.5" "wave" "player/object_use_stop_01.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "p2_update_default" } } } "PortalPlayer.ObjectUse" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_75dB" "volume" "0.8" "wave" "player/object_use_lp_01.wav" "soundentry_version" "2" "operator_stacks" { "update_stack" { "import_stack" "p2_update_default_pitch_ramp" "source_info" { "source" "entity" } "volume_get_map_name" { "input_execute" "1.0" "map_name" "sp_a1_wakeup" //your map name here } "volume_map_name_scalar" { "input_map_min" "0.8" //This is the map-specific volume scalar } "volume_fade_initial" { "input_execute" "1.0" "input_min" "3.0" "input_max" "15.0" "input_map_min" "0.0" "input_map_max" "0.5" } "volume_mult" { "input1" "@volume_map_name_scalar.output" } // "volume_apply_falloff" // { // "input2" "1.0" //no falloff // } "volume_fade_in" { "input_max" "0.15" //fade in time } "volume_fade_out" { "input_max" "0.7" //fade out time } "pitch_fade_in" { "input_map_min" "0.7" //pitch to fade in from "input_map_max" "1.0" //pitch to fade in to "default_to_max" "false" } "save_restore_output" { "operator" "sys_output" "execute_once" "true" "input_float" "1.0" "output" "save_restore" } } "stop_stack" { "import_stack" "stop_and_play" "play_entry" { "entry_name" "PortalPlayer.ObjectUseStop" } } } } "PortalPlayer.UseDeny" { "channel" "CHAN_ITEM" "volume" "0.3" "soundlevel" "SNDLVL_75dB" "wave" "player/object_use_failure_01.wav" } "PortalPlayer.ObjectUseNoGun" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_75dB" "volume" "0.00" "wave" "player/object_use_no_gun_01.wav" } "PortalPlayer.UseDenyNoGun" { "channel" "CHAN_ITEM" "volume" "0.15" "soundlevel" "SNDLVL_75dB" "wave" "player/object_use_failure_no_gun_01.wav" }