"lang" { "Language" "portuguese" "Tokens" { "Portal.room1_TickTock" "[Tiquetaque do Relógio]" "[english]Portal.room1_TickTock" "[Clock Ticking]" "Containerride.DoorKnock" "[Batidas na Porta]" "[english]Containerride.DoorKnock" "[Knock on Door]" "container.enginestart" "[Motor a Arrancar]" "[english]container.enginestart" "[Engine Starting Up]" "ScriptedSequence.ContainerInteriorImpact01" "[Impacto]" "[english]ScriptedSequence.ContainerInteriorImpact01" "[Impact]" "container.enginestop" "[Motor a Desligar]" "[english]container.enginestop" "[Engine Shutting Down]" "TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss" "[Vento Cavernoso]" "[english]TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss" "[Cavernous Wind]" "TestChamber.Industrial_partial_open" "[Pássaros Distantes, Insetos e Pingas de Água]" "[english]TestChamber.Industrial_partial_open" "[Distant Birds, Insects and Dripping Water]" "World.a1Intro1Glasstastrophe01" "[Vidro a Partir]" "[english]World.a1Intro1Glasstastrophe01" "[Glass Breaking]" "SolidMetal.ImpactHard" "[Impacto de Metal]" "[english]SolidMetal.ImpactHard" "[Metal Impact]" "Wood.ImpactHard" "[Impacto de Madeira]" "[english]Wood.ImpactHard" "[Wood Impact]" "GlassFragments.StepLeft" "[Vidro Partido a Ser Esmagado]" "[english]GlassFragments.StepLeft" "[Crunching Broken Glass]" "prop_portal_door.open" "[Porta a abrir]" "[english]prop_portal_door.open" "[Door Opening]" "prop_portal_door.close" "[Porta a Fechar]" "[english]prop_portal_door.close" "[Door Closing]" "Portal.ButtonDepress" "[Botão Ativado]" "[english]Portal.ButtonDepress" "[Button Activated]" "Portal.ButtonRelease" "[Botão Desativado]" "[english]Portal.ButtonRelease" "[Button Deactivated]" "World.FacilityAwakens" "[Ribombar]" "[english]World.FacilityAwakens" "[Rumble]" "DoSpark" "[Faíscas elétricas]" "[english]DoSpark" "[Electrical Sparks]" "World.BrokenDoorRoundBlueClose" "[Porta a Fechar]" "[english]World.BrokenDoorRoundBlueClose" "[Door Closing]" "World.BrokenDoorRoundBlueOpen" "[Porta a abrir]" "[english]World.BrokenDoorRoundBlueOpen" "[Door Opening]" "World.BrokenDoorRoundBlueCloseA1" "[Porta a Fechar]" "[english]World.BrokenDoorRoundBlueCloseA1" "[Door Closing]" "World.BrokenDoorRoundBlueOpenA1" "[Porta a abrir]" "[english]World.BrokenDoorRoundBlueOpenA1" "[Door Opening]" "VFX.FizzlerLp" "[Zumbido Eletrónico]" "[english]VFX.FizzlerLp" "[Electronic Hum]" "TestChamber_Vegetation.Insects_03" "[Pássaros Distantes e Insetos]" "[english]TestChamber_Vegetation.Insects_03" "[Distant Birds and Insects]" "TestChamber_Vegetation.Elevator_01" "[Pássaros Distantes e Insetos]" "[english]TestChamber_Vegetation.Elevator_01" "[Distant Birds and Insects]" "TestChamber_Intro_02.IntroRoom" "[Pássaros Distantes e Insetos]" "[english]TestChamber_Intro_02.IntroRoom" "[Distant Birds and Insects]" "Portal.open_red" "[Portal a Abrir]" "[english]Portal.open_red" "[Portal Opening]" "Portal.open_blue" "[Portal a Abrir]" "[english]Portal.open_blue" "[Portal Opening]" "Portal.close_red" "[Portal a Fechar]" "[english]Portal.close_red" "[Portal Closing]" "Portal.close_blue" "[Portal a Fechar]" "[english]Portal.close_blue" "[Portal Closing]" "Portal.button_down" "[Interruptor Ativado]" "[english]Portal.button_down" "[Switch Activated]" "Portal.button_up" "[Interruptor Desativado]" "[english]Portal.button_up" "[Switch Deactivated]" "World.elev_junkpile" "[Impactos de Destroços]" "[english]World.elev_junkpile" "[Debris Impacts]" "ScriptedSequence.FloorCollapse" "[Chão a Ceder]" "[english]ScriptedSequence.FloorCollapse" "[Floor Collapsing]" "Physics.WaterSplash" "[Splash na Água]" "[english]Physics.WaterSplash" "[Water Splash]" "TestChamber_Destruction.WaterDrip_01" "[Pingas de Água Distantes]" "[english]TestChamber_Destruction.WaterDrip_01" "[Distant Water Drips]" "Weapon_Portalgun.fire_blue" "[Disparo principal da arma de portais]" "[english]Weapon_Portalgun.fire_blue" "[Portal Gun Primary Fire]" "Weapon_Portalgun.fire_blue_npc" "[Disparo principal da arma de portais]" "[english]Weapon_Portalgun.fire_blue_npc" "[Portal Gun Primary Fire]" "Weapon_Portalgun.fire_red" "[Disparo secundário da arma de portais]" "[english]Weapon_Portalgun.fire_red" "[Portal Gun Secondary Fire]" "Weapon_Portalgun.fire_red_npc" "[Disparo secundário da arma de portais]" "[english]Weapon_Portalgun.fire_red_npc" "[Portal Gun Secondary Fire]" "World.elev_unblock" "[Sucção do Tubo]" "[english]World.elev_unblock" "[Tube Suction]" "ScriptedSequence.RampGlassBreak" "[Vidro a Partir]" "[english]ScriptedSequence.RampGlassBreak" "[Glass Breaking]" "World.elev_junkpile_02" "[Impactos de Destroços]" "[english]World.elev_junkpile_02" "[Debris Impacts]" "TestChamber_Destruction.WindEerie_01" "[Vento Cavernoso]" "[english]TestChamber_Destruction.WindEerie_01" "[Cavernous Wind]" "World.AmbWaterdripLp" "[Pingas de Água]" "[english]World.AmbWaterdripLp" "[Dripping Water]" "sphere.impactgroundlg" "[Impacto de Metal Pesado]" "[english]sphere.impactgroundlg" "[Heavy Metal Impact]" "World.SphereSocket.OpenSwt" "[Painel Eletrónico a Abrir]" "[english]World.SphereSocket.OpenSwt" "[Electronic Panel Opening]" "World.SphereSocket.AttachSwt" "[A Bloquear no Painel]" "[english]World.SphereSocket.AttachSwt" "[Locking onto Panel]" "world.secretdooropen" "[Porta Secreta a Mover-se]" "[english]world.secretdooropen" "[Secret Door Moving]" "World.Gladoschamberdoor.Open" "[Porta a abrir]" "[english]World.Gladoschamberdoor.Open" "[Door Opening]" "World.Gladoschamberdoor.Close" "[Porta a Fechar]" "[english]World.Gladoschamberdoor.Close" "[Door Closing]" "World.GladosAwake.Open_Close" "[Porta Metálica Pesada a Mover-se]" "[english]World.GladosAwake.Open_Close" "[Heavy Metal Door Moving]" "TestChamber_Vegetation.Insects_01" "[Pássaros Distantes e Insetos]" "[english]TestChamber_Vegetation.Insects_01" "[Distant Birds and Insects]" "TestChamber_Vegetation.Insects_02" "[Pássaros Distantes e Insetos]" "[english]TestChamber_Vegetation.Insects_02" "[Distant Birds and Insects]" "PortalPlayer.FallRecover" "[Grande Ruído Metálico]" "[english]PortalPlayer.FallRecover" "[Large Metal Clang]" "World.SphereSocket.Lock" "[Abertura de Ar Hidráulico]" "[english]World.SphereSocket.Lock" "[Hydraulic Air Release]" "World.SphereSocket.Open" "[Painel a Abrir]" "[english]World.SphereSocket.Open" "[Panel Opening]" "World.LightPowerOnLg" "[Luzes Grandes a Acender]" "[english]World.LightPowerOnLg" "[Large Lights Activating]" "World.LightFlickerPowerOn" "[Luzes Grandes a Acender]" "[english]World.LightFlickerPowerOn" "[Large Lights Activating]" "World.LightPowerOnExtraSuperJumbo" "[Luzes Grandes a Acender]" "[english]World.LightPowerOnExtraSuperJumbo" "[Large Lights Activating]" "World.a2WakeupElevatorStart" "[Plataforma do Elevador a Arrancar]" "[english]World.a2WakeupElevatorStart" "[Elevator Platform Starting Up]" "World.a4Finale4ElevatorTravel" "[Elevador a Deslocar-se]" "[english]World.a4Finale4ElevatorTravel" "[Elevator Traveling]" "World.DropperIrisOpen" "[Porta de Elevação a Abrir]" "[english]World.DropperIrisOpen" "[Dropper Door Opening]" "World.a2WakeupElevatorStop" "[Plataforma do Elevador Para]" "[english]World.a2WakeupElevatorStop" "[Elevator Platform Stops]" "ScriptedSequence.GladosReawaken" "[Máquina Grande a Ligar]" "[english]ScriptedSequence.GladosReawaken" "[Large Machine Powering Up]" "ScriptedSequence.ClawCable01" "[Cabo a Deslizar Para Baixo]" "[english]ScriptedSequence.ClawCable01" "[Cable Sliding Down]" "ScriptedSequence.ClawImpact01" "[Garra Metálica Apanha Chell]" "[english]ScriptedSequence.ClawImpact01" "[Metal Pincher Arm Grabs Chell]" "ScriptedSequence.ClawImpact02" "[Garra Metálica Apanha Wheatley]" "[english]ScriptedSequence.ClawImpact02" "[Metal Pincher Arm Grabs Wheatley]" "ScriptedSequence.ClawRemoveFromPole" "[Wheatley Separado do Polo]" "[english]ScriptedSequence.ClawRemoveFromPole" "[Wheatley Torn off of Pole]" "ScriptedSequence.ClawCrush01" "[Wheatley Esmagado Pela Garra Metálica]" "[english]ScriptedSequence.ClawCrush01" "[Wheatley Squeezed by Pincher Arm]" "ScriptedSequence.ClawCrush02" "[Wheatley Esmagado Pela Garra Metálica]" "[english]ScriptedSequence.ClawCrush02" "[Wheatley Squeezed by Pincher Arm]" "ScriptedSequence.ClawWheatleySplash" "[Splash na Água]" "[english]ScriptedSequence.ClawWheatleySplash" "[Water Splash]" "Boulder.ImpactHard" "[Pedaços de Rocha]" "[english]Boulder.ImpactHard" "[Rock Fragments]" "World.IncineratorDuctsRaise" "[Metal a Dobrar]" "[english]World.IncineratorDuctsRaise" "[Metal Bending]" "General.BurningObject" "[Fogo]" "[english]General.BurningObject" "[Fire]" "World.GunRevealLinear" "[Motores e Destroços Robóticos]" "[english]World.GunRevealLinear" "[Robotic Motors and Debris]" "World.GunRevealLinearDown" "[Grande Impacto]" "[english]World.GunRevealLinearDown" "[Large Impact]" "World.a2IntroFlopLinear" "[Grande Impacto e Destroços a Espalharem-se]" "[english]World.a2IntroFlopLinear" "[Large Impact and Scattering Debris]" "World.RobotArmPatheticDrag" "[Metal a Raspar em Cimento]" "[english]World.RobotArmPatheticDrag" "[Metal Scraping on Cement]" "World.LaserIntroWallDestruction" "[Grande Impacto]" "[english]World.LaserIntroWallDestruction" "[Large Impact]" "World.LaserActivation" "[Ativação do Laser]" "[english]World.LaserActivation" "[Laser Activation]" "World.PlatformStart" "[Ativação do Elevador]" "[english]World.PlatformStart" "[Lift Activation]" "World.PlatformStop" "[Chegada do Elevador]" "[english]World.PlatformStop" "[Lift Arrival]" "World.LaserNodeLp" "[Ativação do Recetor do Laser]" "[english]World.LaserNodeLp" "[Laser Node Activation]" "Laser.BeamLoop" "[Silvo do Raio Laser]" "[english]Laser.BeamLoop" "[Laser Beam Hiss]" "World.a2DualLasersLinearDesign" "[Pressão de Motores Robóticos, Destroços a Cair]" "[english]World.a2DualLasersLinearDesign" "[Robotic Motors Stressing, Debris falling]" "TestChamber.clean_liquid_01" "[Água Espessa e Lamacenta]" "[english]TestChamber.clean_liquid_01" "[Thick Sludgy Water]" "Portal.horizontal_lift_move" "[Ativação da Plataforma]" "[english]Portal.horizontal_lift_move" "[Platform Activation]" "World.a2CatapultIntroLinear" "[Motores Robóticos, Destroços, Metal a Raspar]" "[english]World.a2CatapultIntroLinear" "[Robotic Motors, Debris, Scraping Metal]" "Prop.Fizzled" "[Objeto desintegra-se]" "[english]Prop.Fizzled" "[Object Disintegrates]" "portalExperiment.portalGun_powerdown" "[Grande Fonte de Energia a Desligar]" "[english]portalExperiment.portalGun_powerdown" "[Large Power Source Shutting Down]" "World.PincerWallRevealUp" "[Fricção de Metal e Cimento]" "[english]World.PincerWallRevealUp" "[Friction of Metal and Concrete]" "World.PincerWallRevealDown" "[Fricção de Metal e Cimento]" "[english]World.PincerWallRevealDown" "[Friction of Metal and Concrete]" "World.SpherePeekCeilingDescentLp" "[Fricção de Metal e Cimento]" "[english]World.SpherePeekCeilingDescentLp" "[Friction of Metal and Concrete]" "World.a2RicochetSweepingArmsLinear" "[Motores Robóticos, Impacto de Metal, Fricção de Metal, Destroços]" "[english]World.a2RicochetSweepingArmsLinear" "[Robotic Motors, Metal Impact, Metal Friction, Debris]" "prop_laser_catcher.poweroff" "[Recetor do Laser Desativado]" "[english]prop_laser_catcher.poweroff" "[Laser Node Deactivated]" "prop_laser_catcher.poweron" "[Recetor do Laser Ativado]" "[english]prop_laser_catcher.poweron" "[Laser Node Activated]" "GlassPane.Knock" "[Batidas em Vidro]" "[english]GlassPane.Knock" "[Knocking on Glass]" "BirdBirdBird.Twosies" "[Pássaro]" "[english]BirdBirdBird.Twosies" "[Bird]" "BirdBirdBird.Threesies" "[Pássaro]" "[english]BirdBirdBird.Threesies" "[Bird]" "BirdBirdBird.Foursies" "[Pássaro]" "[english]BirdBirdBird.Foursies" "[Bird]" "World.TurretBlockerGlasWallOpen" "[Porta de Vidro a Deslizar]" "[english]World.TurretBlockerGlasWallOpen" "[Sliding Glass Door]" "NPC_FloorTurret.Destruct" "[Explosão do Turret]" "[english]NPC_FloorTurret.Destruct" "[Turret Explosion]" "BaseExplosionEffect.Sound" "[Explosão]" "[english]BaseExplosionEffect.Sound" "[Explosion]" "ScriptedSequence.SadHorn" "[Apito de festa]" "[english]ScriptedSequence.SadHorn" "[Party Whistle]" "World.a2BtsEscapeLinearClose" "[Painéis do braço robótico a fechar]" "[english]World.a2BtsEscapeLinearClose" "[Robot Arm Panels Closing]" "World.a2BtsEscapeLinearOpen" "[Painéis do braço robótico a abrir]" "[english]World.a2BtsEscapeLinearOpen" "[Robot Arm Panels Opening]" "VFX.NeuroToxinLp" "[Ativação da Neurotoxina]" "[english]VFX.NeuroToxinLp" "[Neurotoxin Activation]" "World.a2Bts2TrapLinear" "[Motores e chaves robóticas]" "[english]World.a2Bts2TrapLinear" "[Robot Motors and Ratchets]" "Turret.ScanForTarget" "[Turret a procurar alvo]" "[english]Turret.ScanForTarget" "[Turret Searching for Target]" "World.bts2_crusher01" "[Destruição]" "[english]World.bts2_crusher01" "[Destruction]" "World.a4_speedcatch_destroy_end" "[Destruição]" "[english]World.a4_speedcatch_destroy_end" "[Destruction]" "World.bts2_column1_fall" "[Destruição]" "[english]World.bts2_column1_fall" "[Destruction]" "World.bts2_column1_impact" "[Metal a rasgar a meio]" "[english]World.bts2_column1_impact" "[Metal Ripping in Half]" "World.bts2_crusherwild_L" "[Paredes a apertarem]" "[english]World.bts2_crusherwild_L" "[Walls Constricting]" "World.bts2_column3_bend" "[Pressão metálica]" "[english]World.bts2_column3_bend" "[Metal Stress]" "World.bts2_crusherfinal_imp" "[Impacto de metal]" "[english]World.bts2_crusherfinal_imp" "[Metal Impact]" "World.a2Bts2ElevatorTravel" "[Deslocação de elevador]" "[english]World.a2Bts2ElevatorTravel" "[Elevator Travel]" "World.a2Bts2ElevatorArrive" "[Chegada do elevador]" "[english]World.a2Bts2ElevatorArrive" "[Elevator Arrival]" "World.CatwalkDestructionDistant" "[Explosão distante]" "[english]World.CatwalkDestructionDistant" "[Distant Explosion]" "World.Gladoschamberdoor.PartialOpen" "[Pressão metálica mecânica]" "[english]World.Gladoschamberdoor.PartialOpen" "[Mechanical Metal Stress]" "World.LightPowerOff01" "[Luzes a desligar]" "[english]World.LightPowerOff01" "[Lights Shutting Off]" "World.LightPowerOff02" "[Luzes a desligar]" "[english]World.LightPowerOff02" "[Lights Shutting Off]" "World.LightPowerOff03" "[Luzes a desligar]" "[english]World.LightPowerOff03" "[Lights Shutting Off]" "World.LightPowerOff04" "[Luzes a desligar]" "[english]World.LightPowerOff04" "[Lights Shutting Off]" "World.LightPowerOff05" "[Luzes a desligar]" "[english]World.LightPowerOff05" "[Lights Shutting Off]" "VFX.SphereFlashlightOn" "[Activação de lanterna]" "[english]VFX.SphereFlashlightOn" "[Flashlight Activation]" "World.laser_cutout" "[Laser a cortar metal]" "[english]World.laser_cutout" "[Laser Cutting Metal]" "xray.box" "[Voz de computador feminina \"Box\"]" "[english]xray.box" "[Female Computer Voice \"Box\"]" "xray.cube" "[Voz de computador feminina \"Cube\"]" "[english]xray.cube" "[Female Computer Voice \"Cube\"]" "xray.turret" "[Voz de computador feminina \"Turret\"]" "[english]xray.turret" "[Female Computer Voice \"Turret\"]" "World.TurretConstructDrill" "[Furos electrónicos]" "[english]World.TurretConstructDrill" "[Electronic Drills]" "World.TurretConstructBoxTogether" "[Fricção de papelão]" "[english]World.TurretConstructBoxTogether" "[Cardboard Friction]" "World.TurretFactoryRoboArms" "[Motores eletrónicos]" "[english]World.TurretFactoryRoboArms" "[Electronic Motors]" "ScriptedSequence.BTSGlassBreak" "[Scanner electrónico]" "[english]ScriptedSequence.BTSGlassBreak" "[Electronic Scanner]" "World.BrokenTurretLockIntoPlace" "[Turret a encaixar no lugar]" "[english]World.BrokenTurretLockIntoPlace" "[Turret Locking Into Place]" "LaserGreen.PanelCut" "[Laser a cortar painel de metal]" "[english]LaserGreen.PanelCut" "[Laser Cutting Metal Panel]" "LaserGreen.BeamLoop" "[Silvo do raio laser]" "[english]LaserGreen.BeamLoop" "[Laser Beam Hiss]" "World.laser_tube_cut" "[Laser a cortar tubo de neurotoxina]" "[english]World.laser_tube_cut" "[Laser Cutting Neurotoxin Tube]" "neurotoxin_destroy" "[Destruição do gerador de neurotoxina]" "[english]neurotoxin_destroy" "[Neurotoxin Generator Destruction]" "Tube.Suction" "[Sucção de ar]" "[english]Tube.Suction" "[Air Suction]" "Glass.Break" "[Vidro a partir]" "[english]Glass.Break" "[Glass Breaking]" "World.GladosFakeDoorUnlocked" "[Trinco da porta a abrir]" "[english]World.GladosFakeDoorUnlocked" "[Door Latch Opening]" "ScriptedSequence.a2CoreGelTubesTravel" "[Movimento do tubo de neurotoxina]" "[english]ScriptedSequence.a2CoreGelTubesTravel" "[Neurotoxin Tube Movement]" "ScriptedSequence.CoreGlasstastrophe01" "[Vidro a partir]" "[english]ScriptedSequence.CoreGlasstastrophe01" "[Glass Breaking]" "ScriptedSequence.CoreGlasstastrophe02" "[Vidro a partir]" "[english]ScriptedSequence.CoreGlasstastrophe02" "[Glass Breaking]" "ScriptedSequence.GladosShock" "[Electrocussão]" "[english]ScriptedSequence.GladosShock" "[Electrocution]" "World.CrusherLp" "[Engrenagens metálicas a triturar]" "[english]World.CrusherLp" "[Metal Grinding Gears]" "world.core_tiles_down" "[Movimento de painel de parede grande]" "[english]world.core_tiles_down" "[Large Wall Panel Movement]" "world.core_tiles_up" "[Movimento de painel de parede grande]" "[english]world.core_tiles_up" "[Large Wall Panel Movement]" "World.wheatleywave_01" "[Movimento de painel de parede grande]" "[english]World.wheatleywave_01" "[Large Wall Panel Movement]" "Sphere.CorruptAttach" "[Núcleo ligado ao Wheatley]" "[english]Sphere.CorruptAttach" "[Core Attached to Wheatley]" "World.CoreElevatorArrival" "[Campainha do elevador]" "[english]World.CoreElevatorArrival" "[Elevator Ding]" "World.PlatformStartJustLoop" "[Ativação de elevador]" "[english]World.PlatformStartJustLoop" "[Elevator Activation]" "World.PotatoBell" "[Campainha do forno]" "[english]World.PotatoBell" "[Oven Ding]" "GlassBottle.BulletImpact" "[Vidro a partir]" "[english]GlassBottle.BulletImpact" "[Glass Breaking]" "ScriptedSequence.MoronSmash01" "[Vidro a partir]" "[english]ScriptedSequence.MoronSmash01" "[Glass Breaking]" "ScriptedSequence.MoronSmash02" "[Vidro a partir]" "[english]ScriptedSequence.MoronSmash02" "[Glass Breaking]" "ScriptedSequence.MoronSmash03" "[Braço robótico a esmagar elevador]" "[english]ScriptedSequence.MoronSmash03" "[Robot Arm Smashing Elevator]" "ScriptedSequence.MoronSmash04" "[Braço robótico a esmagar elevador, vidro a partir]" "[english]ScriptedSequence.MoronSmash04" "[Robot Arm Smashing Elevator, Glass Breaking]" "ScriptedSequence.MoronSmash05" "[Braço robótico a esmagar elevador, vidro a partir]" "[english]ScriptedSequence.MoronSmash05" "[Robot Arm Smashing Elevator, Glass Breaking]" "ScriptedSequence.MoronSmash06" "[Braço robótico a esmagar elevador, vidro a partir]" "[english]ScriptedSequence.MoronSmash06" "[Robot Arm Smashing Elevator, Glass Breaking]" "ScriptedSequence.BigFallDebrisDestruction" "[Madeira a partir, destroços a voar]" "[english]ScriptedSequence.BigFallDebrisDestruction" "[Breaking Wood, Flying Debris]" "Bird.PotatoPeck" "[Pássaro a debicar a batata]" "[english]Bird.PotatoPeck" "[Bird Pecking Potato]" "ug_pit_01" "[Fogo, vento cavernoso]" "[english]ug_pit_01" "[Fire, Cavernous Wind]" "World.LightPowerOnSweep" "[Instalações a ligarem]" "[english]World.LightPowerOnSweep" "[Facility Powering Up]" "World.LightPowerOnSwitch" "[Luzes grandes a acenderem]" "[english]World.LightPowerOnSwitch" "[Large Lights Turn On]" "ug_door_01" "[Movimentos líquidos em tubos gigantes]" "[english]ug_door_01" "[Liquid Movement in Giant Pipes]" "World.LightPowerOnMd" "[Luzes a acenderem]" "[english]World.LightPowerOnMd" "[Lights Turn On]" "World.AlarmSweepLpLg" "[Sirene de alarme]" "[english]World.AlarmSweepLpLg" "[Alarm Siren]" "World.AlarmSweepLpSm" "[Sirene de alarme]" "[english]World.AlarmSweepLpSm" "[Alarm Siren]" "World.vault_open" "[Porta grande de cofre a abrir]" "[english]World.vault_open" "[Large Vault Door Opening]" "World.UndergroundPushBarOpen" "[Porta de barra a abrir]" "[english]World.UndergroundPushBarOpen" "[Push Bar Door Opening]" "World.UndergroundPushBarClose" "[Porta de barra a fechar]" "[english]World.UndergroundPushBarClose" "[Push Bar Door Closing]" "World.TerrainRumble" "[Ribombar distante]" "[english]World.TerrainRumble" "[Distant Rumble]" "World.HorizontalSlidingDoorOpen" "[Porta de deslizar a abrir]" "[english]World.HorizontalSlidingDoorOpen" "[Sliding Door Open]" "World.HorizontalSlidingDoorClose" "[Porta de deslizar a fechar]" "[english]World.HorizontalSlidingDoorClose" "[Sliding Door Close]" "World.a303ApertureLogoImpactMetal" "[Som metálico]" "[english]World.a303ApertureLogoImpactMetal" "[Metal Clang]" "World.PaintSwitchOpen" "[Activação do interruptor]" "[english]World.PaintSwitchOpen" "[Switch Activation]" "World.DariosTotallyAccurateGelPumpLp" "[Activação da bomba grande]" "[english]World.DariosTotallyAccurateGelPumpLp" "[Large Pump Activation]" "Player.JumpPowerUse" "[Salto do gel azul]" "[english]Player.JumpPowerUse" "[Blue Gel Bounce]" "Portal.OGButtonDepress" "[Activação de botão]" "[english]Portal.OGButtonDepress" "[Button Activation]" "Portal.OGButtonRelease" "[Desactivação de botão]" "[english]Portal.OGButtonRelease" "[Button Deactivation]" "World.UndergroundDoorClose" "[Porta a fechar]" "[english]World.UndergroundDoorClose" "[Door Closing]" "World.UndergroundDoorOpen" "[Porta a abrir]" "[english]World.UndergroundDoorOpen" "[Door Opening]" "World.UndergroundCubeTrapDoorOpenPt1" "[Escotilha de madeira barulhenta a abrir]" "[english]World.UndergroundCubeTrapDoorOpenPt1" "[Squeaky Wooden Hatch Opening]" "World.UndergroundCubeTrapDoorClose" "[Escotilha de madeira barulhenta a fechar]" "[english]World.UndergroundCubeTrapDoorClose" "[Squeaky Wooden Hatch Closing]" "UndergroundCube.ImpactSoft" "[Impacto de madeira oca]" "[english]UndergroundCube.ImpactSoft" "[Hollow Wooden Impact]" "UndergroundCube.ImpactHard" "[Impacto de madeira oca]" "[english]UndergroundCube.ImpactHard" "[Hollow Wooden Impact]" "VFX.OGSignFlicker" "[Activação de anúncio electrónico]" "[english]VFX.OGSignFlicker" "[Electronic Sign Activation]" "World.a3JumpIntroPlatformTravel" "[Movimento de plataforma]" "[english]World.a3JumpIntroPlatformTravel" "[Platform Movement]" "World.a3JumpIntroRotatingPanelTravel" "[Movimento de painel de madeira]" "[english]World.a3JumpIntroRotatingPanelTravel" "[Wooden Panel Movement]" "PaintBomb.Splat" "[Gota de gel a cair]" "[english]PaintBomb.Splat" "[Gel Blob Splat]" "PaintBlob.Inception" "[Criação da gota de gel]" "[english]PaintBlob.Inception" "[Gel Blob Creation]" "ug_sphere_water_01" "[Água espessa e lamacenta, vento cavernoso]" "[english]ug_sphere_water_01" "[Thick Sludgy Water, Cavernous Wind]" "ug_sphere_water_01a" "[Água espessa e lamacenta, vento cavernoso]" "[english]ug_sphere_water_01a" "[Thick Sludgy Water, Cavernous Wind]" "ug_sphere_water_01b" "[Água espessa e lamacenta, vento cavernoso]" "[english]ug_sphere_water_01b" "[Thick Sludgy Water, Cavernous Wind]" "ug_sphere_int_01a" "[Água espessa e lamacenta, vento cavernoso]" "[english]ug_sphere_int_01a" "[Thick Sludgy Water, Cavernous Wind]" "ug_sphere_water_02" "[Água espessa e lamacenta, vento cavernoso]" "[english]ug_sphere_water_02" "[Thick Sludgy Water, Cavernous Wind]" "ug_sphere_water_02a" "[Água espessa e lamacenta, vento cavernoso]" "[english]ug_sphere_water_02a" "[Thick Sludgy Water, Cavernous Wind]" "ug_sphere_water_02b" "[Água espessa e lamacenta, vento cavernoso]" "[english]ug_sphere_water_02b" "[Thick Sludgy Water, Cavernous Wind]" "ug_bomb_water_01" "[Água espessa e lamacenta, vento cavernoso]" "[english]ug_bomb_water_01" "[Thick Sludgy Water, Cavernous Wind]" "Paint.Drip" "[Gel a pingar]" "[english]Paint.Drip" "[Gel Drip]" "PaintBlob.ImpactDrip" "[Impacto da gota de gel]" "[english]PaintBlob.ImpactDrip" "[Gel Drip Impact]" "Explo.Distant" "[Explosão distante]" "[english]Explo.Distant" "[Distant Explosion]" "World.AlarmBeepLpLg" "[Sirene de alarme]" "[english]World.AlarmBeepLpLg" "[Alarm Siren]" "World.a3transition_bridge_up" "[Plataforma de alarme a subir]" "[english]World.a3transition_bridge_up" "[Alarm Platform Ascending]" "ScriptedSequence.a3TransitionPotatoSkewer" "[A espetar batata]" "[english]ScriptedSequence.a3TransitionPotatoSkewer" "[Potato Skewering]" "World.GladosPotatoZap" "[Choque elétrico]" "[english]World.GladosPotatoZap" "[Electrical Shock]" "Player.ExitSpeedPaint" "[A sair do gel de velocidade]" "[english]Player.ExitSpeedPaint" "[Exiting Speed Gel]" "Player.EnterSpeedPaint" "[A entrar no gel de velocidade]" "[english]Player.EnterSpeedPaint" "[Entering Speed Gel]" "MetalGrate.ImpactHard" "[Grande aterragem em grades metálicas]" "[english]MetalGrate.ImpactHard" "[Big Land on Metal Grating]" "World.SpeedFlingRotatingPanelLp" "[A rodar painel metálico]" "[english]World.SpeedFlingRotatingPanelLp" "[Rotating Metal Panel]" "World.SpeedFlingRotatingPanelStop" "[A parar de rodar painel metálico]" "[english]World.SpeedFlingRotatingPanelStop" "[Rotating Metal Panel Stop]" "World.UndergroundHeavyMetalArrive" "[Porta metálica pesada a fechar]" "[english]World.UndergroundHeavyMetalArrive" "[Heavy Metal Door Closing]" "World.PaintPistonStop" "[Paragem de pistão]" "[english]World.PaintPistonStop" "[Piston Stop]" "World.PaintPistonStart" "[Arranque de pistão]" "[english]World.PaintPistonStart" "[Piston Start]" "Paint.HeavyFlow" "[Fluxo de gel pesado]" "[english]Paint.HeavyFlow" "[Heavy Gel Flow]" "World.TubeSuctionLoop" "[Sucção do fluxo de ar]" "[english]World.TubeSuctionLoop" "[Air Flow Suction]" "World.vault_open_02" "[Porta grande de cofre a abrir]" "[english]World.vault_open_02" "[Large Vault Door Opening]" "ScriptedSequence.GelTubesTravel" "[Tubos grande a descer]" "[english]ScriptedSequence.GelTubesTravel" "[Large Tubes Descending]" "ScriptedSequence.GelTubesConnect" "[Tubos grande a ligar]" "[english]ScriptedSequence.GelTubesConnect" "[Large Tubes Connecting]" "World.a3EndElevatorTravel" "[Movimento de elevador suspenso]" "[english]World.a3EndElevatorTravel" "[Suspended Elevator Movement]" "World.a3EndElevatorArrive" "[Chegada do elevador suspenso]" "[english]World.a3EndElevatorArrive" "[Suspended Elevator Arrival]" "World.a3EndElevatorDoorsOpen" "[Portões de segurança a abrir]" "[english]World.a3EndElevatorDoorsOpen" "[Safety Gates Opening]" "World.a3EndElevatorDoorsClose" "[Portões de segurança a fechar]" "[english]World.a3EndElevatorDoorsClose" "[Safety Gates Closing]" "VFX.LightFlickerEndMedium" "[Luzes a piscarem]" "[english]VFX.LightFlickerEndMedium" "[Lights Flickering On]" "World.a4IntroElevatorTravel" "[Deslocação de elevador]" "[english]World.a4IntroElevatorTravel" "[Elevator Travel]" "World.a4IntroElevatorArrive" "[Chegada do elevador]" "[english]World.a4IntroElevatorArrive" "[Elevator Arrival]" "Explo.SemiDistant02" "[Explosão distante]" "[english]Explo.SemiDistant02" "[Distant Explosion]" "World.WheatleyZap" "[Electrocussão de Wheatley]" "[english]World.WheatleyZap" "[Wheatley Electrocution]" "World.ContainerAlarm" "[Sirene de alarme]" "[english]World.ContainerAlarm" "[Alarm Siren]" "World.TestChamberTravelLp" "[Movimento na câmara de teste]" "[english]World.TestChamberTravelLp" "[Test Chamber Movement]" "World.wallbutton_collapse" "[Destruição]" "[english]World.wallbutton_collapse" "[Destruction]" "World.a4_platform_chamber_crash" "[Destruição]" "[english]World.a4_platform_chamber_crash" "[Destruction]" "World.a4_speedcatch_destroy.L" "[Destruição]" "[english]World.a4_speedcatch_destroy.L" "[Destruction]" "World.a4_polarityjump_destroy" "[Destruição]" "[english]World.a4_polarityjump_destroy" "[Destruction]" "World.a4Finale1CrusherWheatleyTrap" "[Grande impacto e destruição]" "[english]World.a4Finale1CrusherWheatleyTrap" "[Large Impact and Destruction]" "World.finale2_catwalk_break" "[Destruição]" "[english]World.finale2_catwalk_break" "[Destruction]" "World.finale2_chamber.slide_L" "[Destruição e pressão metálica]" "[english]World.finale2_chamber.slide_L" "[Destruction and Metal Stress]" "World.GrinderLp" "[Engrenagens metálicas grandes a triturar]" "[english]World.GrinderLp" "[Large Grinding Metal Gears]" "Portal.giant_piston" "[Grande impacto]" "[english]Portal.giant_piston" "[Large Impact]" "World.MpCoopTbeamMazeCrusherImpact" "[Grande impacto]" "[english]World.MpCoopTbeamMazeCrusherImpact" "[Large Impact]" "World.gel_through_vent" "[Movimento líquido no tubo]" "[english]World.gel_through_vent" "[Liquid Movement in Pipe]" "World.GelFlowHeroLp" "[Movimento líquido no tubo]" "[english]World.GelFlowHeroLp" "[Liquid Movement in Pipe]" "World.a4_finale3_destruction01" "[Destruição]" "[english]World.a4_finale3_destruction01" "[Destruction]" "World.a4_finale3_wallcollapse" "[Destruição da parede]" "[english]World.a4_finale3_wallcollapse" "[Wall Destruction]" "ScriptedSequence.PotatoGladosSpin" "[Girar a batata GLaDOS]" "[english]ScriptedSequence.PotatoGladosSpin" "[Potato GLaDOS Spin]" "Sphere.FiringPowerup" "[Energia da Bomba]" "[english]Sphere.FiringPowerup" "[Bomb Fire Power Up]" "util_rocks_big" "[Destruição]" "[english]util_rocks_big" "[Destruction]" "World.FireLp" "[Fogo]" "[english]World.FireLp" "[Fire]" "World.WheatleySprinklerSystem" "[Activação do sistema de aspersores]" "[english]World.WheatleySprinklerSystem" "[Sprinkler System Activation]" "Portal.PortalgunActivate" "[Activação da arma de portais]" "[english]Portal.PortalgunActivate" "[Portal Gun Activation]" "world.laseremittertravellp" "[Movimento do emissor a laser]" "[english]world.laseremittertravellp" "[Laser Emitter Movement]" "world.laseremitterarrive" "[Chegada do emissor a laser]" "[english]world.laseremitterarrive" "[Laser Emitter Arrival]" "world.dinosaurfm" "[Transmissão electrónica misteriosa]" "[english]world.dinosaurfm" "[Mysterious Electronic Transmission]" "catapult.powerdown" "[Placa de fé a desligar]" "[english]catapult.powerdown" "[Faith Plate Powering Down]" "world.robotneginteractpitchedup" "[Sinal sonoro electrónico]" "[english]world.robotneginteractpitchedup" "[Electronic Beeping]" "world.spherepeekceilingarrival" "[Grande impacto]" "[english]world.spherepeekceilingarrival" "[Large Impact]" "doors.move1" "[Portas a abrir]" "[english]doors.move1" "[Doors Opening]" "BTS4.Breakable.Glass" "[Vidro a quebrar]" "[english]BTS4.Breakable.Glass" "[Glass Breaking]" "npc_rocketturret.lockingbeep" "[Sinal sonoro eletrónico]" "[english]npc_rocketturret.lockingbeep" "[Electronic Beeping]" "world.largefanstart" "[Ventilador grande a ligar]" "[english]world.largefanstart" "[Large Fan Start]" "world.largefanstop" "[Ventilador grande a abrandar]" "[english]world.largefanstop" "[Large Fan Slowing Down]" "World.SlowCrusherOpenEnd" "[Impacto do esmagador]" "[english]World.SlowCrusherOpenEnd" "[Crusher Impact]" "World.SlowCrusherCloseStart" "[Esmagador a ligar]" "[english]World.SlowCrusherCloseStart" "[Crusher Start]" "World.Glasstastrophe1984" "[Vidro a quebrar]" "[english]World.Glasstastrophe1984" "[Glass Breaking]" } }