"lang" { "Language" "japanese" "Tokens" { "Portal.room1_TickTock" "[タイマー音]" "[english]Portal.room1_TickTock" "[Clock Ticking]" "Containerride.DoorKnock" "[ドアのノック音]" "[english]Containerride.DoorKnock" "[Knock on Door]" "container.enginestart" "[エンジンのかかる音]" "[english]container.enginestart" "[Engine Starting Up]" "ScriptedSequence.ContainerInteriorImpact01" "[衝突音]" "[english]ScriptedSequence.ContainerInteriorImpact01" "[Impact]" "container.enginestop" "[エンジンの止まる音]" "[english]container.enginestop" "[Engine Shutting Down]" "TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss" "[洞窟を抜ける風]" "[english]TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss" "[Cavernous Wind]" "TestChamber.Industrial_partial_open" "[遠くに鳥や虫、水滴の気配]" "[english]TestChamber.Industrial_partial_open" "[Distant Birds, Insects and Dripping Water]" "World.a1Intro1Glasstastrophe01" "[ガラスが割れる音]" "[english]World.a1Intro1Glasstastrophe01" "[Glass Breaking]" "SolidMetal.ImpactHard" "[金属の衝突音]" "[english]SolidMetal.ImpactHard" "[Metal Impact]" "Wood.ImpactHard" "[木の衝突音]" "[english]Wood.ImpactHard" "[Wood Impact]" "GlassFragments.StepLeft" "[壊れたガラスを踏む音]" "[english]GlassFragments.StepLeft" "[Crunching Broken Glass]" "prop_portal_door.open" "[ドアが開く音]" "[english]prop_portal_door.open" "[Door Opening]" "prop_portal_door.close" "[ドアが閉まる音]" "[english]prop_portal_door.close" "[Door Closing]" "Portal.ButtonDepress" "[ボタン - オン]" "[english]Portal.ButtonDepress" "[Button Activated]" "Portal.ButtonRelease" "[ボタン - オフ]" "[english]Portal.ButtonRelease" "[Button Deactivated]" "World.FacilityAwakens" "[唸る音]" "[english]World.FacilityAwakens" "[Rumble]" "DoSpark" "[放電のスパーク音]" "[english]DoSpark" "[Electrical Sparks]" "World.BrokenDoorRoundBlueClose" "[ドアが閉まる音]" "[english]World.BrokenDoorRoundBlueClose" "[Door Closing]" "World.BrokenDoorRoundBlueOpen" "[ドアが開く音]" "[english]World.BrokenDoorRoundBlueOpen" "[Door Opening]" "World.BrokenDoorRoundBlueCloseA1" "[ドアが閉まる音]" "[english]World.BrokenDoorRoundBlueCloseA1" "[Door Closing]" "World.BrokenDoorRoundBlueOpenA1" "[ドアが開く音]" "[english]World.BrokenDoorRoundBlueOpenA1" "[Door Opening]" "VFX.FizzlerLp" "[電子的な唸り]" "[english]VFX.FizzlerLp" "[Electronic Hum]" "TestChamber_Vegetation.Insects_03" "[遠くに鳥や虫の気配]" "[english]TestChamber_Vegetation.Insects_03" "[Distant Birds and Insects]" "TestChamber_Vegetation.Elevator_01" "[遠くに鳥や虫の気配]" "[english]TestChamber_Vegetation.Elevator_01" "[Distant Birds and Insects]" "TestChamber_Intro_02.IntroRoom" "[遠くに鳥や虫の気配]" "[english]TestChamber_Intro_02.IntroRoom" "[Distant Birds and Insects]" "Portal.open_red" "[ポータルが開く]" "[english]Portal.open_red" "[Portal Opening]" "Portal.open_blue" "[ポータルが開く]" "[english]Portal.open_blue" "[Portal Opening]" "Portal.close_red" "[ポータルが閉じる]" "[english]Portal.close_red" "[Portal Closing]" "Portal.close_blue" "[ポータルが閉じる]" "[english]Portal.close_blue" "[Portal Closing]" "Portal.button_down" "[スイッチ起動]" "[english]Portal.button_down" "[Switch Activated]" "Portal.button_up" "[スイッチ停止]" "[english]Portal.button_up" "[Switch Deactivated]" "World.elev_junkpile" "[瓦礫の衝突音]" "[english]World.elev_junkpile" "[Debris Impacts]" "ScriptedSequence.FloorCollapse" "[床が崩れる音]" "[english]ScriptedSequence.FloorCollapse" "[Floor Collapsing]" "Physics.WaterSplash" "[水が飛び散る]" "[english]Physics.WaterSplash" "[Water Splash]" "TestChamber_Destruction.WaterDrip_01" "[遠くの水滴音]" "[english]TestChamber_Destruction.WaterDrip_01" "[Distant Water Drips]" "Weapon_Portalgun.fire_blue" "[ポータルガン発射 (メイン)]" "[english]Weapon_Portalgun.fire_blue" "[Portal Gun Primary Fire]" "Weapon_Portalgun.fire_blue_npc" "[ポータルガン発射 (メイン)]" "[english]Weapon_Portalgun.fire_blue_npc" "[Portal Gun Primary Fire]" "Weapon_Portalgun.fire_red" "[ポータルガン発射 (サブ)]" "[english]Weapon_Portalgun.fire_red" "[Portal Gun Secondary Fire]" "Weapon_Portalgun.fire_red_npc" "[ポータルガン発射 (サブ)]" "[english]Weapon_Portalgun.fire_red_npc" "[Portal Gun Secondary Fire]" "World.elev_unblock" "[チューブの吸引音]" "[english]World.elev_unblock" "[Tube Suction]" "ScriptedSequence.RampGlassBreak" "[ガラスが割れる音]" "[english]ScriptedSequence.RampGlassBreak" "[Glass Breaking]" "World.elev_junkpile_02" "[瓦礫の衝突音]" "[english]World.elev_junkpile_02" "[Debris Impacts]" "TestChamber_Destruction.WindEerie_01" "[洞窟を抜ける風]" "[english]TestChamber_Destruction.WindEerie_01" "[Cavernous Wind]" "World.AmbWaterdripLp" "[水滴音]" "[english]World.AmbWaterdripLp" "[Dripping Water]" "sphere.impactgroundlg" "[重厚な金属の衝突音]" "[english]sphere.impactgroundlg" "[Heavy Metal Impact]" "World.SphereSocket.OpenSwt" "[電子パネルの開く音]" "[english]World.SphereSocket.OpenSwt" "[Electronic Panel Opening]" "World.SphereSocket.AttachSwt" "[パネルにロックオン]" "[english]World.SphereSocket.AttachSwt" "[Locking onto Panel]" "world.secretdooropen" "[秘密のドアが動く]" "[english]world.secretdooropen" "[Secret Door Moving]" "World.Gladoschamberdoor.Open" "[ドアが開く音]" "[english]World.Gladoschamberdoor.Open" "[Door Opening]" "World.Gladoschamberdoor.Close" "[ドアが閉まる音]" "[english]World.Gladoschamberdoor.Close" "[Door Closing]" "World.GladosAwake.Open_Close" "[重厚な金属扉が動く音]" "[english]World.GladosAwake.Open_Close" "[Heavy Metal Door Moving]" "TestChamber_Vegetation.Insects_01" "[遠くに鳥や虫の気配]" "[english]TestChamber_Vegetation.Insects_01" "[Distant Birds and Insects]" "TestChamber_Vegetation.Insects_02" "[遠くに鳥や虫の気配]" "[english]TestChamber_Vegetation.Insects_02" "[Distant Birds and Insects]" "PortalPlayer.FallRecover" "[大きく響き渡る金属音]" "[english]PortalPlayer.FallRecover" "[Large Metal Clang]" "World.SphereSocket.Lock" "[水力空気圧の抜ける音]" "[english]World.SphereSocket.Lock" "[Hydraulic Air Release]" "World.SphereSocket.Open" "[パネルが開く音]" "[english]World.SphereSocket.Open" "[Panel Opening]" "World.LightPowerOnLg" "[大型照明の作動音]" "[english]World.LightPowerOnLg" "[Large Lights Activating]" "World.LightFlickerPowerOn" "[大型照明の作動音]" "[english]World.LightFlickerPowerOn" "[Large Lights Activating]" "World.LightPowerOnExtraSuperJumbo" "[大型照明の作動音]" "[english]World.LightPowerOnExtraSuperJumbo" "[Large Lights Activating]" "World.a2WakeupElevatorStart" "[エレベータープラットフォームの始動音]" "[english]World.a2WakeupElevatorStart" "[Elevator Platform Starting Up]" "World.a4Finale4ElevatorTravel" "[エレベーターの移動]" "[english]World.a4Finale4ElevatorTravel" "[Elevator Traveling]" "World.DropperIrisOpen" "[ドロッパードアが開く]" "[english]World.DropperIrisOpen" "[Dropper Door Opening]" "World.a2WakeupElevatorStop" "[エレベータープラットフォームの停止音]" "[english]World.a2WakeupElevatorStop" "[Elevator Platform Stops]" "ScriptedSequence.GladosReawaken" "[大型機械の始動音]" "[english]ScriptedSequence.GladosReawaken" "[Large Machine Powering Up]" "ScriptedSequence.ClawCable01" "[ケーブルが滑り落ちていく]" "[english]ScriptedSequence.ClawCable01" "[Cable Sliding Down]" "ScriptedSequence.ClawImpact01" "[金属アームがチェルを捕える音]" "[english]ScriptedSequence.ClawImpact01" "[Metal Pincher Arm Grabs Chell]" "ScriptedSequence.ClawImpact02" "[金属アームがWheatleyを捕える音]" "[english]ScriptedSequence.ClawImpact02" "[Metal Pincher Arm Grabs Wheatley]" "ScriptedSequence.ClawRemoveFromPole" "[Wheatleyが柱からはぎ取られる]" "[english]ScriptedSequence.ClawRemoveFromPole" "[Wheatley Torn off of Pole]" "ScriptedSequence.ClawCrush01" "[Wheatleyがアームに握りつぶされる]" "[english]ScriptedSequence.ClawCrush01" "[Wheatley Squeezed by Pincher Arm]" "ScriptedSequence.ClawCrush02" "[Wheatleyがアームに握りつぶされる]" "[english]ScriptedSequence.ClawCrush02" "[Wheatley Squeezed by Pincher Arm]" "ScriptedSequence.ClawWheatleySplash" "[水が飛び散る]" "[english]ScriptedSequence.ClawWheatleySplash" "[Water Splash]" "Boulder.ImpactHard" "[岩石の破片]" "[english]Boulder.ImpactHard" "[Rock Fragments]" "World.IncineratorDuctsRaise" "[金属がひしゃげる音]" "[english]World.IncineratorDuctsRaise" "[Metal Bending]" "General.BurningObject" "[炎]" "[english]General.BurningObject" "[Fire]" "World.GunRevealLinear" "[ロボットの動力装置と破片]" "[english]World.GunRevealLinear" "[Robotic Motors and Debris]" "World.GunRevealLinearDown" "[大きな衝撃]" "[english]World.GunRevealLinearDown" "[Large Impact]" "World.a2IntroFlopLinear" "[大きな衝撃と飛び散る破片]" "[english]World.a2IntroFlopLinear" "[Large Impact and Scattering Debris]" "World.RobotArmPatheticDrag" "[金属がセメントをえぐる音]" "[english]World.RobotArmPatheticDrag" "[Metal Scraping on Cement]" "World.LaserIntroWallDestruction" "[大きな衝撃]" "[english]World.LaserIntroWallDestruction" "[Large Impact]" "World.LaserActivation" "[レーザー起動]" "[english]World.LaserActivation" "[Laser Activation]" "World.PlatformStart" "[リフト起動]" "[english]World.PlatformStart" "[Lift Activation]" "World.PlatformStop" "[リフト到着]" "[english]World.PlatformStop" "[Lift Arrival]" "World.LaserNodeLp" "[レーザー装置起動]" "[english]World.LaserNodeLp" "[Laser Node Activation]" "Laser.BeamLoop" "[レーザービーム音]" "[english]Laser.BeamLoop" "[Laser Beam Hiss]" "World.a2DualLasersLinearDesign" "[ロボットの動力装置が悲鳴をあげ、破片が落下]" "[english]World.a2DualLasersLinearDesign" "[Robotic Motors Stressing, Debris falling]" "TestChamber.clean_liquid_01" "[ドロッとした汚泥]" "[english]TestChamber.clean_liquid_01" "[Thick Sludgy Water]" "Portal.horizontal_lift_move" "[プラットフォーム起動]" "[english]Portal.horizontal_lift_move" "[Platform Activation]" "World.a2CatapultIntroLinear" "[ロボットの動力装置、破片、そして金属が削れるような音]" "[english]World.a2CatapultIntroLinear" "[Robotic Motors, Debris, Scraping Metal]" "Prop.Fizzled" "[オブジェクトが分解する音]" "[english]Prop.Fizzled" "[Object Disintegrates]" "portalExperiment.portalGun_powerdown" "[巨大電源が停止]" "[english]portalExperiment.portalGun_powerdown" "[Large Power Source Shutting Down]" "World.PincerWallRevealUp" "[金属とコンクリートがぶつかる音]" "[english]World.PincerWallRevealUp" "[Friction of Metal and Concrete]" "World.PincerWallRevealDown" "[金属とコンクリートがぶつかる音]" "[english]World.PincerWallRevealDown" "[Friction of Metal and Concrete]" "World.SpherePeekCeilingDescentLp" "[金属とコンクリートがぶつかる音]" "[english]World.SpherePeekCeilingDescentLp" "[Friction of Metal and Concrete]" "World.a2RicochetSweepingArmsLinear" "[ロボットの動力装置、金属がぶつかって擦れる音、そして破片]" "[english]World.a2RicochetSweepingArmsLinear" "[Robotic Motors, Metal Impact, Metal Friction, Debris]" "prop_laser_catcher.poweroff" "[レーザー装置停止]" "[english]prop_laser_catcher.poweroff" "[Laser Node Deactivated]" "prop_laser_catcher.poweron" "[レーザー装置起動]" "[english]prop_laser_catcher.poweron" "[Laser Node Activated]" "GlassPane.Knock" "[ガラスを叩く音]" "[english]GlassPane.Knock" "[Knocking on Glass]" "BirdBirdBird.Twosies" "[鳥]" "[english]BirdBirdBird.Twosies" "[Bird]" "BirdBirdBird.Threesies" "[鳥]" "[english]BirdBirdBird.Threesies" "[Bird]" "BirdBirdBird.Foursies" "[鳥]" "[english]BirdBirdBird.Foursies" "[Bird]" "World.TurretBlockerGlasWallOpen" "[ガラス製の引き戸]" "[english]World.TurretBlockerGlasWallOpen" "[Sliding Glass Door]" "NPC_FloorTurret.Destruct" "[タレットの爆発音]" "[english]NPC_FloorTurret.Destruct" "[Turret Explosion]" "BaseExplosionEffect.Sound" "[爆発]" "[english]BaseExplosionEffect.Sound" "[Explosion]" "ScriptedSequence.SadHorn" "[ホイッスル音]" "[english]ScriptedSequence.SadHorn" "[Party Whistle]" "World.a2BtsEscapeLinearClose" "[ロボットアームパネルが閉じる]" "[english]World.a2BtsEscapeLinearClose" "[Robot Arm Panels Closing]" "World.a2BtsEscapeLinearOpen" "[ロボットアームパネルが開く]" "[english]World.a2BtsEscapeLinearOpen" "[Robot Arm Panels Opening]" "VFX.NeuroToxinLp" "[神経毒起動]" "[english]VFX.NeuroToxinLp" "[Neurotoxin Activation]" "World.a2Bts2TrapLinear" "[ロボット用モーターとラチェット]" "[english]World.a2Bts2TrapLinear" "[Robot Motors and Ratchets]" "Turret.ScanForTarget" "[タレットが対象を走査中]" "[english]Turret.ScanForTarget" "[Turret Searching for Target]" "World.bts2_crusher01" "[破壊音]" "[english]World.bts2_crusher01" "[Destruction]" "World.a4_speedcatch_destroy_end" "[破壊音]" "[english]World.a4_speedcatch_destroy_end" "[Destruction]" "World.bts2_column1_fall" "[破壊音]" "[english]World.bts2_column1_fall" "[Destruction]" "World.bts2_column1_impact" "[金属が真っ二つに裂ける音]" "[english]World.bts2_column1_impact" "[Metal Ripping in Half]" "World.bts2_crusherwild_L" "[壁が縮んでいく音]" "[english]World.bts2_crusherwild_L" "[Walls Constricting]" "World.bts2_column3_bend" "[金属疲労音]" "[english]World.bts2_column3_bend" "[Metal Stress]" "World.bts2_crusherfinal_imp" "[金属の衝突音]" "[english]World.bts2_crusherfinal_imp" "[Metal Impact]" "World.a2Bts2ElevatorTravel" "[エレベーターの移動]" "[english]World.a2Bts2ElevatorTravel" "[Elevator Travel]" "World.a2Bts2ElevatorArrive" "[エレベーター到着]" "[english]World.a2Bts2ElevatorArrive" "[Elevator Arrival]" "World.CatwalkDestructionDistant" "[遠くから爆発音]" "[english]World.CatwalkDestructionDistant" "[Distant Explosion]" "World.Gladoschamberdoor.PartialOpen" "[機械金属疲労]" "[english]World.Gladoschamberdoor.PartialOpen" "[Mechanical Metal Stress]" "World.LightPowerOff01" "[照明が消える音]" "[english]World.LightPowerOff01" "[Lights Shutting Off]" "World.LightPowerOff02" "[照明が消える音]" "[english]World.LightPowerOff02" "[Lights Shutting Off]" "World.LightPowerOff03" "[照明が消える音]" "[english]World.LightPowerOff03" "[Lights Shutting Off]" "World.LightPowerOff04" "[照明が消える音]" "[english]World.LightPowerOff04" "[Lights Shutting Off]" "World.LightPowerOff05" "[照明が消える音]" "[english]World.LightPowerOff05" "[Lights Shutting Off]" "VFX.SphereFlashlightOn" "[照明起動]" "[english]VFX.SphereFlashlightOn" "[Flashlight Activation]" "World.laser_cutout" "[レーザーが金属を切る音]" "[english]World.laser_cutout" "[Laser Cutting Metal]" "xray.box" "[コンピューターの女性音声による「箱」]" "[english]xray.box" "[Female Computer Voice \"Box\"]" "xray.cube" "[コンピューターの女性音声による「キューブ」]" "[english]xray.cube" "[Female Computer Voice \"Cube\"]" "xray.turret" "[コンピューターの女性音声による「タレット」]" "[english]xray.turret" "[Female Computer Voice \"Turret\"]" "World.TurretConstructDrill" "[電気ドリル]" "[english]World.TurretConstructDrill" "[Electronic Drills]" "World.TurretConstructBoxTogether" "[厚紙の摩擦音]" "[english]World.TurretConstructBoxTogether" "[Cardboard Friction]" "World.TurretFactoryRoboArms" "[電気モーター]" "[english]World.TurretFactoryRoboArms" "[Electronic Motors]" "ScriptedSequence.BTSGlassBreak" "[電気スキャナー]" "[english]ScriptedSequence.BTSGlassBreak" "[Electronic Scanner]" "World.BrokenTurretLockIntoPlace" "[タレットが固定]" "[english]World.BrokenTurretLockIntoPlace" "[Turret Locking Into Place]" "LaserGreen.PanelCut" "[金属パネルを切断するレーザー]" "[english]LaserGreen.PanelCut" "[Laser Cutting Metal Panel]" "LaserGreen.BeamLoop" "[レーザービーム音]" "[english]LaserGreen.BeamLoop" "[Laser Beam Hiss]" "World.laser_tube_cut" "[神経毒管を切断するレーザー]" "[english]World.laser_tube_cut" "[Laser Cutting Neurotoxin Tube]" "neurotoxin_destroy" "[神経毒発生装置の破壊]" "[english]neurotoxin_destroy" "[Neurotoxin Generator Destruction]" "Tube.Suction" "[空気を吸引する音]" "[english]Tube.Suction" "[Air Suction]" "Glass.Break" "[ガラスが割れる音]" "[english]Glass.Break" "[Glass Breaking]" "World.GladosFakeDoorUnlocked" "[ドアの掛け金が外れる音]" "[english]World.GladosFakeDoorUnlocked" "[Door Latch Opening]" "ScriptedSequence.a2CoreGelTubesTravel" "[神経毒管が動く音]" "[english]ScriptedSequence.a2CoreGelTubesTravel" "[Neurotoxin Tube Movement]" "ScriptedSequence.CoreGlasstastrophe01" "[ガラスが割れる音]" "[english]ScriptedSequence.CoreGlasstastrophe01" "[Glass Breaking]" "ScriptedSequence.CoreGlasstastrophe02" "[ガラスが割れる音]" "[english]ScriptedSequence.CoreGlasstastrophe02" "[Glass Breaking]" "ScriptedSequence.GladosShock" "[感電音]" "[english]ScriptedSequence.GladosShock" "[Electrocution]" "World.CrusherLp" "[金属粉砕装置]" "[english]World.CrusherLp" "[Metal Grinding Gears]" "world.core_tiles_down" "[大型壁掛けパネルが動く音]" "[english]world.core_tiles_down" "[Large Wall Panel Movement]" "world.core_tiles_up" "[大型壁掛けパネルが動く音]" "[english]world.core_tiles_up" "[Large Wall Panel Movement]" "World.wheatleywave_01" "[大型壁掛けパネルが動く音]" "[english]World.wheatleywave_01" "[Large Wall Panel Movement]" "Sphere.CorruptAttach" "[コアがWheatleyに接続]" "[english]Sphere.CorruptAttach" "[Core Attached to Wheatley]" "World.CoreElevatorArrival" "[エレベーターのベル音]" "[english]World.CoreElevatorArrival" "[Elevator Ding]" "World.PlatformStartJustLoop" "[エレベーター起動]" "[english]World.PlatformStartJustLoop" "[Elevator Activation]" "World.PotatoBell" "[オーブンのチンという音]" "[english]World.PotatoBell" "[Oven Ding]" "GlassBottle.BulletImpact" "[ガラスが割れる音]" "[english]GlassBottle.BulletImpact" "[Glass Breaking]" "ScriptedSequence.MoronSmash01" "[ガラスが割れる音]" "[english]ScriptedSequence.MoronSmash01" "[Glass Breaking]" "ScriptedSequence.MoronSmash02" "[ガラスが割れる音]" "[english]ScriptedSequence.MoronSmash02" "[Glass Breaking]" "ScriptedSequence.MoronSmash03" "[ロボットアームがエレベーターにぶつかる音]" "[english]ScriptedSequence.MoronSmash03" "[Robot Arm Smashing Elevator]" "ScriptedSequence.MoronSmash04" "[ロボットアームがエレベーターにぶつかり、ガラスが割れる音]" "[english]ScriptedSequence.MoronSmash04" "[Robot Arm Smashing Elevator, Glass Breaking]" "ScriptedSequence.MoronSmash05" "[ロボットアームがエレベーターにぶつかり、ガラスが割れる音]" "[english]ScriptedSequence.MoronSmash05" "[Robot Arm Smashing Elevator, Glass Breaking]" "ScriptedSequence.MoronSmash06" "[ロボットアームがエレベーターにぶつかり、ガラスが割れる音]" "[english]ScriptedSequence.MoronSmash06" "[Robot Arm Smashing Elevator, Glass Breaking]" "ScriptedSequence.BigFallDebrisDestruction" "[木が裂け、破片が飛び散る]" "[english]ScriptedSequence.BigFallDebrisDestruction" "[Breaking Wood, Flying Debris]" "Bird.PotatoPeck" "[鳥がジャガイモをついばむ]" "[english]Bird.PotatoPeck" "[Bird Pecking Potato]" "ug_pit_01" "[炎と、洞窟を抜ける風]" "[english]ug_pit_01" "[Fire, Cavernous Wind]" "World.LightPowerOnSweep" "[施設内の電源が入る]" "[english]World.LightPowerOnSweep" "[Facility Powering Up]" "World.LightPowerOnSwitch" "[大型照明がオンになる]" "[english]World.LightPowerOnSwitch" "[Large Lights Turn On]" "ug_door_01" "[巨大パイプの中を移動する液体]" "[english]ug_door_01" "[Liquid Movement in Giant Pipes]" "World.LightPowerOnMd" "[照明がつく音]" "[english]World.LightPowerOnMd" "[Lights Turn On]" "World.AlarmSweepLpLg" "[アラームサイレン]" "[english]World.AlarmSweepLpLg" "[Alarm Siren]" "World.AlarmSweepLpSm" "[アラームサイレン]" "[english]World.AlarmSweepLpSm" "[Alarm Siren]" "World.vault_open" "[大きなアーチ型ドアが開く]" "[english]World.vault_open" "[Large Vault Door Opening]" "World.UndergroundPushBarOpen" "[プッシュバー式のドアが開く]" "[english]World.UndergroundPushBarOpen" "[Push Bar Door Opening]" "World.UndergroundPushBarClose" "[プッシュバー式のドアが閉じる]" "[english]World.UndergroundPushBarClose" "[Push Bar Door Closing]" "World.TerrainRumble" "[遠くから聞こえる轟音]" "[english]World.TerrainRumble" "[Distant Rumble]" "World.HorizontalSlidingDoorOpen" "[引き戸が開く音]" "[english]World.HorizontalSlidingDoorOpen" "[Sliding Door Open]" "World.HorizontalSlidingDoorClose" "[引き戸が閉まる音]" "[english]World.HorizontalSlidingDoorClose" "[Sliding Door Close]" "World.a303ApertureLogoImpactMetal" "[金属のガチャガチャいう音]" "[english]World.a303ApertureLogoImpactMetal" "[Metal Clang]" "World.PaintSwitchOpen" "[スイッチ起動]" "[english]World.PaintSwitchOpen" "[Switch Activation]" "World.DariosTotallyAccurateGelPumpLp" "[大型ポンプ起動]" "[english]World.DariosTotallyAccurateGelPumpLp" "[Large Pump Activation]" "Player.JumpPowerUse" "[ブルーのジェルが跳ねる音]" "[english]Player.JumpPowerUse" "[Blue Gel Bounce]" "Portal.OGButtonDepress" "[ボタン起動]" "[english]Portal.OGButtonDepress" "[Button Activation]" "Portal.OGButtonRelease" "[ボタン停止]" "[english]Portal.OGButtonRelease" "[Button Deactivation]" "World.UndergroundDoorClose" "[ドアが閉まる音]" "[english]World.UndergroundDoorClose" "[Door Closing]" "World.UndergroundDoorOpen" "[ドアが開く音]" "[english]World.UndergroundDoorOpen" "[Door Opening]" "World.UndergroundCubeTrapDoorOpenPt1" "[木製のハッチがきしみながら開く]" "[english]World.UndergroundCubeTrapDoorOpenPt1" "[Squeaky Wooden Hatch Opening]" "World.UndergroundCubeTrapDoorClose" "[木製のハッチがきしみながら閉じる]" "[english]World.UndergroundCubeTrapDoorClose" "[Squeaky Wooden Hatch Closing]" "UndergroundCube.ImpactSoft" "[中空の木製品への衝突音]" "[english]UndergroundCube.ImpactSoft" "[Hollow Wooden Impact]" "UndergroundCube.ImpactHard" "[中空の木製品への衝突音]" "[english]UndergroundCube.ImpactHard" "[Hollow Wooden Impact]" "VFX.OGSignFlicker" "[電光サイン起動]" "[english]VFX.OGSignFlicker" "[Electronic Sign Activation]" "World.a3JumpIntroPlatformTravel" "[プラットフォームの移動音]" "[english]World.a3JumpIntroPlatformTravel" "[Platform Movement]" "World.a3JumpIntroRotatingPanelTravel" "[木製パネルが動く音]" "[english]World.a3JumpIntroRotatingPanelTravel" "[Wooden Panel Movement]" "PaintBomb.Splat" "[ジェルの塊がはねる音]" "[english]PaintBomb.Splat" "[Gel Blob Splat]" "PaintBlob.Inception" "[ジェルの塊ができる音]" "[english]PaintBlob.Inception" "[Gel Blob Creation]" "ug_sphere_water_01" "[ドロッとした汚泥の音に洞窟を抜ける風]" "[english]ug_sphere_water_01" "[Thick Sludgy Water, Cavernous Wind]" "ug_sphere_water_01a" "[ドロッとした汚泥の音に洞窟を抜ける風]" "[english]ug_sphere_water_01a" "[Thick Sludgy Water, Cavernous Wind]" "ug_sphere_water_01b" "[ドロッとした汚泥の音に洞窟を抜ける風]" "[english]ug_sphere_water_01b" "[Thick Sludgy Water, Cavernous Wind]" "ug_sphere_int_01a" "[ドロッとした汚泥の音に洞窟を抜ける風]" "[english]ug_sphere_int_01a" "[Thick Sludgy Water, Cavernous Wind]" "ug_sphere_water_02" "[ドロッとした汚泥の音に洞窟を抜ける風]" "[english]ug_sphere_water_02" "[Thick Sludgy Water, Cavernous Wind]" "ug_sphere_water_02a" "[ドロッとした汚泥の音に洞窟を抜ける風]" "[english]ug_sphere_water_02a" "[Thick Sludgy Water, Cavernous Wind]" "ug_sphere_water_02b" "[ドロッとした汚泥の音に洞窟を抜ける風]" "[english]ug_sphere_water_02b" "[Thick Sludgy Water, Cavernous Wind]" "ug_bomb_water_01" "[ドロッとした汚泥の音に洞窟を抜ける風]" "[english]ug_bomb_water_01" "[Thick Sludgy Water, Cavernous Wind]" "Paint.Drip" "[ジェルがしたたる音]" "[english]Paint.Drip" "[Gel Drip]" "PaintBlob.ImpactDrip" "[落下したジェルが地面を打つ音]" "[english]PaintBlob.ImpactDrip" "[Gel Drip Impact]" "Explo.Distant" "[遠くから爆発音]" "[english]Explo.Distant" "[Distant Explosion]" "World.AlarmBeepLpLg" "[アラームサイレン]" "[english]World.AlarmBeepLpLg" "[Alarm Siren]" "World.a3transition_bridge_up" "[警告プラットフォームが上昇していく]" "[english]World.a3transition_bridge_up" "[Alarm Platform Ascending]" "ScriptedSequence.a3TransitionPotatoSkewer" "[串刺しにされるジャガイモ]" "[english]ScriptedSequence.a3TransitionPotatoSkewer" "[Potato Skewering]" "World.GladosPotatoZap" "[電気ショック]" "[english]World.GladosPotatoZap" "[Electrical Shock]" "Player.ExitSpeedPaint" "[スピードジェルから抜ける]" "[english]Player.ExitSpeedPaint" "[Exiting Speed Gel]" "Player.EnterSpeedPaint" "[スピードジェルに入る]" "[english]Player.EnterSpeedPaint" "[Entering Speed Gel]" "MetalGrate.ImpactHard" "[金属製の格子に着地する音]" "[english]MetalGrate.ImpactHard" "[Big Land on Metal Grating]" "World.SpeedFlingRotatingPanelLp" "[回転する金属パネル]" "[english]World.SpeedFlingRotatingPanelLp" "[Rotating Metal Panel]" "World.SpeedFlingRotatingPanelStop" "[回転する金属パネルが停止する音]" "[english]World.SpeedFlingRotatingPanelStop" "[Rotating Metal Panel Stop]" "World.UndergroundHeavyMetalArrive" "[重厚な金属扉が閉じる]" "[english]World.UndergroundHeavyMetalArrive" "[Heavy Metal Door Closing]" "World.PaintPistonStop" "[ピストンが停止]" "[english]World.PaintPistonStop" "[Piston Stop]" "World.PaintPistonStart" "[ピストン起動]" "[english]World.PaintPistonStart" "[Piston Start]" "Paint.HeavyFlow" "[激しいジェルの流れ]" "[english]Paint.HeavyFlow" "[Heavy Gel Flow]" "World.TubeSuctionLoop" "[吸気による空気の流れ]" "[english]World.TubeSuctionLoop" "[Air Flow Suction]" "World.vault_open_02" "[大きなアーチ型ドアが開く]" "[english]World.vault_open_02" "[Large Vault Door Opening]" "ScriptedSequence.GelTubesTravel" "[大きなチューブが下がっていく]" "[english]ScriptedSequence.GelTubesTravel" "[Large Tubes Descending]" "ScriptedSequence.GelTubesConnect" "[大きなチューブが繋がる音]" "[english]ScriptedSequence.GelTubesConnect" "[Large Tubes Connecting]" "World.a3EndElevatorTravel" "[吊り型エレベーターが動く音]" "[english]World.a3EndElevatorTravel" "[Suspended Elevator Movement]" "World.a3EndElevatorArrive" "[吊り型エレベーターが到着した音]" "[english]World.a3EndElevatorArrive" "[Suspended Elevator Arrival]" "World.a3EndElevatorDoorsOpen" "[安全ゲートが開く]" "[english]World.a3EndElevatorDoorsOpen" "[Safety Gates Opening]" "World.a3EndElevatorDoorsClose" "[安全ゲートが閉じる]" "[english]World.a3EndElevatorDoorsClose" "[Safety Gates Closing]" "VFX.LightFlickerEndMedium" "[照明がチラチラと点滅している]" "[english]VFX.LightFlickerEndMedium" "[Lights Flickering On]" "World.a4IntroElevatorTravel" "[エレベーターの移動]" "[english]World.a4IntroElevatorTravel" "[Elevator Travel]" "World.a4IntroElevatorArrive" "[エレベーター到着]" "[english]World.a4IntroElevatorArrive" "[Elevator Arrival]" "Explo.SemiDistant02" "[遠くから爆発音]" "[english]Explo.SemiDistant02" "[Distant Explosion]" "World.WheatleyZap" "[Wheatleyが感電した音]" "[english]World.WheatleyZap" "[Wheatley Electrocution]" "World.ContainerAlarm" "[アラームサイレン]" "[english]World.ContainerAlarm" "[Alarm Siren]" "World.TestChamberTravelLp" "[テストチェンバーが揺れ動く音]" "[english]World.TestChamberTravelLp" "[Test Chamber Movement]" "World.wallbutton_collapse" "[破壊音]" "[english]World.wallbutton_collapse" "[Destruction]" "World.a4_platform_chamber_crash" "[破壊音]" "[english]World.a4_platform_chamber_crash" "[Destruction]" "World.a4_speedcatch_destroy.L" "[破壊音]" "[english]World.a4_speedcatch_destroy.L" "[Destruction]" "World.a4_polarityjump_destroy" "[破壊音]" "[english]World.a4_polarityjump_destroy" "[Destruction]" "World.a4Finale1CrusherWheatleyTrap" "[大きな衝撃と破壊音]" "[english]World.a4Finale1CrusherWheatleyTrap" "[Large Impact and Destruction]" "World.finale2_catwalk_break" "[破壊音]" "[english]World.finale2_catwalk_break" "[Destruction]" "World.finale2_chamber.slide_L" "[破壊音と金属疲労音]" "[english]World.finale2_chamber.slide_L" "[Destruction and Metal Stress]" "World.GrinderLp" "[きしみ音をあげる巨大な金属歯車]" "[english]World.GrinderLp" "[Large Grinding Metal Gears]" "Portal.giant_piston" "[大きな衝撃]" "[english]Portal.giant_piston" "[Large Impact]" "World.MpCoopTbeamMazeCrusherImpact" "[大きな衝撃]" "[english]World.MpCoopTbeamMazeCrusherImpact" "[Large Impact]" "World.gel_through_vent" "[パイプの中を移動する液体]" "[english]World.gel_through_vent" "[Liquid Movement in Pipe]" "World.GelFlowHeroLp" "[パイプの中を移動する液体]" "[english]World.GelFlowHeroLp" "[Liquid Movement in Pipe]" "World.a4_finale3_destruction01" "[破壊音]" "[english]World.a4_finale3_destruction01" "[Destruction]" "World.a4_finale3_wallcollapse" "[壁が破壊された音]" "[english]World.a4_finale3_wallcollapse" "[Wall Destruction]" "ScriptedSequence.PotatoGladosSpin" "[ジャガイモになった GLaDOS が回る音]" "[english]ScriptedSequence.PotatoGladosSpin" "[Potato GLaDOS Spin]" "Sphere.FiringPowerup" "[爆破による炎がさらに燃え上がる]" "[english]Sphere.FiringPowerup" "[Bomb Fire Power Up]" "util_rocks_big" "[破壊音]" "[english]util_rocks_big" "[Destruction]" "World.FireLp" "[炎]" "[english]World.FireLp" "[Fire]" "World.WheatleySprinklerSystem" "[スプリンクラー装置起動]" "[english]World.WheatleySprinklerSystem" "[Sprinkler System Activation]" "Portal.PortalgunActivate" "[ポータルガン起動]" "[english]Portal.PortalgunActivate" "[Portal Gun Activation]" "world.laseremittertravellp" "[レーザー装置が動く音]" "[english]world.laseremittertravellp" "[Laser Emitter Movement]" "world.laseremitterarrive" "[レーザー装置が到着した音]" "[english]world.laseremitterarrive" "[Laser Emitter Arrival]" "world.dinosaurfm" "[謎めいた電信音]" "[english]world.dinosaurfm" "[Mysterious Electronic Transmission]" "catapult.powerdown" "[空中信頼性プレートの電源が落ちる]" "[english]catapult.powerdown" "[Faith Plate Powering Down]" "world.robotneginteractpitchedup" "[電子ブザー音]" "[english]world.robotneginteractpitchedup" "[Electronic Beeping]" "world.spherepeekceilingarrival" "[大きな衝撃]" "[english]world.spherepeekceilingarrival" "[Large Impact]" "doors.move1" "[複数のドアが開く音]" "[english]doors.move1" "[Doors Opening]" "BTS4.Breakable.Glass" "[ガラスが割れる音]" "[english]BTS4.Breakable.Glass" "[Glass Breaking]" "npc_rocketturret.lockingbeep" "[電子ブザー音]" "[english]npc_rocketturret.lockingbeep" "[Electronic Beeping]" "world.largefanstart" "[大きな送風機が作動]" "[english]world.largefanstart" "[Large Fan Start]" "world.largefanstop" "[大きな送風機が減速]" "[english]world.largefanstop" "[Large Fan Slowing Down]" "World.SlowCrusherOpenEnd" "[クラッシャーの衝撃]" "[english]World.SlowCrusherOpenEnd" "[Crusher Impact]" "World.SlowCrusherCloseStart" "[クラッシャー起動]" "[english]World.SlowCrusherCloseStart" "[Crusher Start]" "World.Glasstastrophe1984" "[ガラスが割れる音]" "[english]World.Glasstastrophe1984" "[Glass Breaking]" } }